I continue in Uvalno village reconstruction. So here is 1st playable version of map uvalno_ulicni (real reconstruction map named after my friend's surname). I rebuilt it to hostage rescue version, where hostages are teleported on random locations in house, it may increase fun (different strategy cases due to hostages locations)
For those who like my map, I think about rebuild this map to night defusal version (like my deuvalnofuneral and csuvalnonight ,almost same maps but some parts are rebuilt and map amtosphere changed to haunted theme). So post here or PM me ideas about place of bombsites, playerspawns or whatever you think should be improve.
Note.: Please don't be confused... Max/Min Fade distance causing disappearing some far-away props. IT IS NOT BUG, it is optimization method.
Try updated version cs_ uvalno _villa _pro
dinus.saurus@yahoo.com







