deathrun_rising_beta

Credits

Submitter
  • P1: Beggar
    Points: 37
  • C1: Member
  • A5: Veteran
    Account Age: 4 years
FPSBiohazard (Creator/Co-creator)
Key Authors
Biohazard.pt
Map Creator
Special Thanks
Unreal
helper
Aurora (JJ45)
helper
BigBangQuint
compile helper

Rating

9.29/10
Based off 2 rating(s)

Additional Info

Development State
Beta
Version
1.0
Maximum Players
64

Stats

Post Count
4
ViewCount
911
Downloads
328
Date Added
3 years ago
Date Modified
2 years ago

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deathrunrisingbeta

INFOMap made by Biohazard.pt

Hey, so here is my first deathrun map. As you can see I am a very variate mapper. Went from Zombie horde, to surf, to deathrun mapper. This map is quite simple, nice layout. Took me a lot of time because I had lot of problems with compile. Enjoy.

MAP INFOType: Deathrun Players: 60vs4 - Simple layout. - Standart textures. - Two "secrets". - Three ways of killing the Terrorists. - Automatic, semi-automatic and manual traps. - Quite difficult with experient Terrorist. - HDR ligthing. - Variate ambient_generics. - CLASS CHOOSER WHEN ON TERRORIST TEAM**.

TRAP INFOLEVEL 1 1 - Exploding gas leak 2 - Disappearing bridge 3 - Spike jail 4 - Spike ramp 5 - Automatic crusher 6 - Lethal/non-lethal ramps 7 - Tunnel blade 8 - Pushing fan 9 - Exploding barrels 10 - Falling block

LEVEL 2 1 - Pool drain to spikes 2 - Lightning hit 3 - Automatic rotating ramps 4 - Freeze to fall 5 - Tricky stairs 6 - Laser pool 7 - Rotating walls (with reverse rotating on click) 8 - Rotating blade 9 - Particle eater 10 - ? 11 - Shocking energy bolt

SCREENSHOT INFOScreenshot 1 - Finish zone Screenshot 2 - Spawn zone Screenshot 3 - Class chooser for Terrorists Screenshot 4 - Level 1 traps Screenshot 5 - Outside spawn zone Screenshot 6 - Level 2 traps
**CLASS CHOOSER INFO- When on Terrorist team, you can either choose to be a fast Terrorist, with enhanced speed, or you can choose to be a Terrorist with a USP. This proves to be useful when you want to avoid getting damage on trap that explode or move faster to never let any CT escape. Enjoy :)
If you want to post this map on other forums go ahead but give me credit for my own map. Thanks go to Unreal, BigBangQuint and Aurora (JJ45). Please feel free to rate, stamp or/and post some feedback.

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Comments

    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted by FPSBiohazard Whats the problem with being able to shoot the button? :S

    whats the problem well this one is gonna be hard ok thats it T's can kill the ct's without pressing the button ! and just shoot them all with the usp. and the usp bullets go they the buttons so all they have to do is lijne a ct up and shoot them in the head :/

    JaY
    • P1: Beggar
      Points: 37
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Whats the problem with being able to shoot the button? :S

    Can you stop the infection?
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    Ok i few things on this map needs fixing up :D ok so lets start this map looks very good and trap idea's are good too but 1 major problem is that when the T has the USP he can shoot throw the buttons to kill the ct's i would not recomend having a usp on T side as it will get abused too much and many people wont have the map on the server unless you stop them shooting throw the buttons. ok 1 last thing also when you jave to select witch block to choose you need to stop the ct's from been able to see the buttons you have pressed as you can see the knife marks or usp shots now i know that your suspose to press E on the buttons but when i had the usp i used that as its easy to kill cos i could stay just outside of T spawn and shoot all the buttons and kill the ct's.

    This map with a few tweaking will be good just needs a little bit of more work doing to it :)

    JaY
    • P4: Worker
      Points: 45,061
    • C2: Ripe Member
    • A5: Veteran
      Account Age: 4 years
    UNREA1

    Im glad I could help you on making this map Thank you! The map is really fun the traps are realy good and also has inovative ideas as the "T classes" Even with a little variation in the choice of textures the map is really well done and Im defenatly be putting it to my server! Nice job m8 ;D

    Care to donate? :3
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