Currently this map fails in so many ways. Some flaws are mentioned here, like the missing clip textures that allow players to go places where they are not supposed to go.
More flaws: 8 spawns per side and you say this supports 64? Currently support is for 16 players only, rest will NOT spawn - at all. Besides, 1 terrorist spawn is broken, so it plays only with 15 players now.
There are Vphysics errors in console, fix them by changing the collision model to non solid or bounding box depending on the model. They do not have vphysics model that it is currently set to.
Displacement textures are being used on a non displacement surface - a lot. You can fix this by looking at the console to see cordinates, then put them on hammer and so on. Fixy fix.
Cubemaps are not build after compile at all. You should have ran buildcubemaps into console before releasing this.
There are also texture errors, see alt+p in hammer to see more flaws and fix them. Some faces have also nodraw that should not have it.
If this is beta, then i hope you will not release the final version with same name, as it causes issues for people who already have the map with the same name. It will not redownload to them.
Your worst nightmare