This map based only on my inspiration.
the terrorist infiltring an army base for destroy this.
have fun and good game.
Elevator bad idea...bla bla...this is alpha version.....
The radar dosnt work because the resource txt file is missing! add that into the zip file and it will work or embed the files into the bsp, secondly i think its a bad idea having a bombsite in the spawn, personally i would move both of the bombsites, put one on the top bridge, and one outside, you might have to move the spawns around a little to do this but it would probably work better, also some of the models in the main room ( bridge bit ) are kinda lit really strangely
dont make the elevator move thats a bad idea and your maps layout dosnt support it really and you would have to make quite a bit of an addition to do the map which imo would be pointless, also you need to tweak the vent a bit at the moment you can run freely in it but on the sloping bit you get stuck and need to crounch which kinda takes away the speedy feel to it, Finally the hozion to the outside bit needs work, if it was me i would just remove the smoke trails and the flat mountains and add in some very minor fog to blend it all together
There are flaws in this, that are to be expected since this is alpha version. First things first, check on your player console, you'll see lots of vphysic errors during map load. You can fix these by changing the collision model to non solid or to bounding box.
Add 32 spawns per side, there's lots of space at spawn areas. Otherwise the server owners who have larger than 32 slot servers will get a headache. Like me.
If you look at the 5th screenshot, i dropped down there. Couldnt get out from anywhere. If you ment that area not to be accessible, you can either block getting off from the "bridge" with clip brushes or add trigger brush down there, make it trigger_hurt entity and put like 500 there so player dies when he touches it.
Could use some fps optimization and fixes, especially around that ship there. 140 was the first on my gfx card alone but in the actual server, it will go 3-4 times lower. Means lagging in that case.
Radar not working ?
Thanks man.... for the next versions maybe i make the elevator available.
Nice Map !!!
One wish....pls make the elevator at CT Spawnpoint available.
FPS Optimization is running really good, and the Bots are running how they have to. One of the best Alpha Versions ive ever played !