Map made by: ChrOnX. aim: chronxdev
link the new displacement version. Go check it out
Hmm.. any idea how to reduce the brightness of the light without losing the color of the light, i don't want the red lights looking like a light pink, just wondering if that is possible. any ideas?
Ya i was thinking that myself but i'm not sure how to change the "density" of a light, but its probably easily changable in the entity properties or somthing, but i'll figure it out =)






Make the red and blue lights less dense. They should only be partly colored, it looks odd having them so colorful.
I'm working on a new version with displacements and real textures =)
Looks good so far but this map was already remade once. link
Its a nice map, but it really needs textures, and the ledge in the middle of the map (you know, the place where you get the RL) I know this is a beta, so I'll ignore those problems. 7/10, it just needs some more work.
Lol this map is the third map I've ever created for actual gameplay, so i don't really know how to use displacements, but i learn soon enough =)
also, do you think the map is too dark? I think th blue base and the outside is a little too dark, but in game its not so bad.






It's a good start, but you really need to get rid of the dev textures. I know its just a beta, but keep working on it until everything is textured and the walls and ground are displacement.
Lol where's the rocket launcher and active camo?
j/k looks pretty good...