surf skill map based on teamplay
Hey,
this is my second map. This time i worked togheter with Chuck Norris. The Map has 8 Stages, 6 Jails (5 after finishing the map, 1 after timeleft.), and 1 littl bonus in every Stage. Both of us worked on the Stages so every Stage has something of me or Chuck Norris. System written by me. Every Team can collect max. 4 bonuses of 8.
How the System works:
When you start at Spawn you can enter only Stage 1 and 2. If you finish one of the Stages you have to push a button to gain Points. Also there is a bar that turns around after you pressed the button where you can enable one of the other 6 Stages for ur team. You get points for every Stage your Team will finish.
Stage 1 = 1 point Stage 2 = 2 points Stage 3 = 3 points ...etc.
That means that you can gain max 36 points in one round.
When the timer is at the end before your team finished you get a weapon depending on how many points you gained.
For example:
9 points = tmp 22 points = p90 26 points = scout
Special thanks to Exither. He inspired us with surf_injection to the system of this map.
Thanks to Betatesters
Fuddy Exither Ch1!!3r NoPro Shoop bowl Shifty 2Shot yoshiii Neuesbrot Snowrider Blacky
Some facts about the map from our compile log:
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 557/1024 26736/49152 (54.4%) brushes 7780/8192 93360/98304 (95.0%) VERY FULL! brushsides 63913/65536 511304/524288 (97.5%) VERY FULL! planes 37590/65536 751800/1310720 (57.4%) vertexes 53974/65536 647688/786432 (82.4%) VERY FULL! faces 32675/65536 1829800/3670016 (49.9%) entdata [variable] 382436/393216 (97.3%) VERY FULL!
for perfect look write in console: mat_colorcorrection 1
Video by Ch1!!3r











