The updated LostTemple, De_LostTemple_Pro, has several major changes that will impact overall game-play of the map:
The main tunnel, leading the terrorists to the temple steps, has been altered to allow the terrorists a slightly better approach to middle.
Several other, not so major changes have also been made:
* Echoes have been fixed and are included in the .bsp
* There is no longer steam rising from B halls, you can now awp without drastic FPS drops
* CTs can now hide behind the tree on the ledge by the swamp
* You can now run behind the propane tent in A without having to jump
* Mini-map bombsite locations now correspond with the actual bombsite
* You can now walk on the raised level in B ('Grassy knoll')
* You can now flash/nade/smoke over 99% of the walls in the map.
* Skybox has been raised in some areas to allow more room to jump and run
* file size compressed by 30%
Thanks to CEVO|Stevens for helping to optimize de_losttemple to de_losttemple_pro!
by Magikus
Documentation: http://www.cevolved.com/?page=forum&func=viewthread&id=4354&forumID=35
Original: http://www.fpsbanana.com/maps/6689
http://d00ds.com/