Title : deljahouse Description : A small custom defuse map for Counter-Strike Source Release Date : 09 02 2007 Filename : deljahouse.zip Author : Tim Kitevski (Mapping) - Mail tim.kitevski@gmail.com
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- Installation *
Unzip the contents of the .zip (the folder named cstrike) into the Steam dir where Counter-Strike Source is location and overwrite the "Cstrike" folder Note: Don't worry nothing will be overwritten I just put all the necessary files in the one folder so you can install them with one placement.
e.g. "C:\Program Files\Steam\SteamApps\USERNAME\counter-strike source\"
- Construction *
Build time: ~ 5 weeks
Compile Time: ~ 27 mins
Editor: Hammer 4.0
Map Known Bugs: None, but let us know if you find any.
New Models: Tree models: Klaus Viehofer
New Sounds: crkets.wav - an ambient sound
Notes: Map was originally made for a machinima/short film. The whole design is based of a persons' real house. The person was the writer/director of the short film, Lloyd Jones. After the project I decided to make it into a small Defuse map.
There may be some performance related lag on lower end machines (Less than 2GHz CPU, Less than 1Gig Ram) as there is a relatively large amount of props in the scene.
This is basically unchanged from the product for the film (some minor alterations were needed for release as a playable map, but essentially it is how it was).
It is only a small map and as such it only suits a max of 16 players (8 x 8).







