de_desert_atrocity_v3

Credits

Submitter
  • P2: Drudge
    Points: 5,445
  • E1: Helper
    EF: 3
  • C1: Member
  • A5: Veteran
    Account Age: 5 years
SM Sith Lord (Creator/Co-creator)
Studio
Half Life Storm
Key Authors
sm sith lord

Rating

9.93/10
Based off 31 rating(s)

Additional Info

Development State
Final/Stable
Maximum Players
64

Stats

Post Count
83
ViewCount
43,659
Downloads
19,808
Date Added
5 years ago
Date Modified
2 years ago

WHAT'S NEW IN VERSION 3: - This version simply fixes the spawn point issues present in version 2. Sorry for the trouble. * Removed malicious Terrorist spawn point from Front Yard. * Now the map actually contains 64 working spawn points.

WHAT'S NEW SINCE VERSION 2: - Contains bug fixes and a couple things to stop people from getting lost. * Fixed exploits to gain access to roofs. * Fixed the inability to crawl through bombsite B windows. * Added lots of arrows pointing to bombsites. * Named all the places of the map on the radar/nav mesh. * Added 2 file cabinets near the double doors at mid to help CT's hold off T mid rush more effectively. * Optimized some areas to slightly improve performance.

ORIGINAL FEATURES: * Two (2) bomb sites (A & B) * 64 spawn positions * A few destructible doors & windows * Full level overview * Modified bot navigation file * 3D sky box

Here is a blurry video of gameplay & flythroughs of the map (recorded from original version):

TITLE: CS:S Map - dedesertatrocity_v3 AUTHOR: SM Sith Lord E-MAIL: smsithlord@yahoo.com WEBSITE: http://www.engport.net

FILENAME: dedesertatrocity_v3.bsp FILESIZE: 18.7 MB (uncompressed) DATE RELEASED: June 23rd, 2007

NOTES: This map is intended for large games no smaller than 5v5. The nav mesh has been modified for bot use and radar place names.

CREDITS: |NKM| Porkchop for play hosting the original beta. |DoP| Vulgar for play hosting version 1 and everybody at DoP High Times I server for actually playing it and finding bugs. Beta testers Beefcaike, Betty, N00b Vader, V1rus and dP Negs. 3v!L M!ke's reskin of the file cabinets.

INSTALLATION INSTRUCTIONS: Put the bsp and nav in your maps folder.

STORY: Invading forces have seized our beloved city and begun systematically looting it of all its prized possessions and religious treasures.

We cannot standby silently while these heathenistic trespassers desecrate our homeland and strip it of all its culture and righteous relics.

It is our father's will that we destroy these treasures and deliver them unto his hands rather than let them fall to these evil men.

This is not a battle to achieve victory, but rather a holy war waged to protect the integrity of your very own eternal soul.

Welcome death with the same passion that you wield it and your righteous glory shall be obtained!

Bomb Target A: A house of worship located towards the western part of the city. The priceless treasures within this church have yet to be discovered by the occupying forces. Insure that these relics remain sacred, at all costs.

Bomb Target B: The enemy has been stockpiling countless artifacts within the Great Tower until their relief can arrive to transport the treasures away. We must cause as much damage to the Great Tower as possible, but because of the occupation our access to the tower is greatly limited. Our best chance of saving the artifacts is bombing the mouth of the tower. Doing so will seal the tower shut and delay the evacuation of the loot. And this, our father willing, will cripple our enemies and insure your righteous glory in the everlasting.

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Comments

    • P2: Drudge
      Points: 1,167
    • E1: Helper
      EF: 1
    • C1: Member
    • A4: Graduate
      Account Age: 2 years
    1. Amazing map
    2. lol at 31 ratings
    3. wtf at Tecktonik:)
    Hi
    • P1: Beggar
      Points: 2
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    This is tha thing, I putted this map in my Server!

    SW1FT
    • P1: Beggar
      Points: 2
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    This is tha thing!

    SW1FT
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    Awesome map, mate! We have this map on our mapcycle, welcome! IP: 212.117.164.109 and the default port!

    Bananite
    • P1: Beggar
      Points: 126
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    I know all the hidden AK secret spots

    Whatz Up?
    • P1: Beggar
      Points: 10
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Notes: very good map with dust textures, a litlle big and too many ways but very cool

    Bananite
    • P1: Beggar
      Points: 51
    • C1: Member
    • A6: Elder
      Account Age: 7 years

    This map is just brilliant.

    Carpe Diem
    • P1: Beggar
      Points: 10
    • C1: Member
    • A6: Elder
      Account Age: 7 years

    SUPER map !!! 10/10

    Bananite
    • P1: Beggar
      Points: 101
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Oh my goodness man... this map looks awesome. I was looking through your team's maps and projects for CS:S and I have to say I'm really impressed.

    I just started mapping a few days ago, but truly plan on upping my game and being able to make maps like this ^_^.

    Mad props -- I'm inspired!

    Aspiring Level Designer / Musi
    • P1: Beggar
      Points: 65
    • E1: Helper
      EF: 1
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    • A5: Veteran
      Account Age: 4 years

    I really have to say that I am very impressed by this map. I really like the choke points that one can easily find themselves regretting getting into during heavy fighting.

    In my opinion this is a well thought out and executed map and I'm glad to have a copy of it.

    "Sua Sponte"
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