de_losttemple2

Credits

Submitter
  • P2: Drudge
    Points: 5,264
  • C1: Member
  • A6: Elder
    Account Age: 7 years
Magikus (Creator/Co-creator)
Key Authors
d00ds.com
Stard00d

Rating

9.68/10
Based off 30 rating(s)

Additional Info

Development State
Final/Stable
Maximum Players
40

Stats

Post Count
68
ViewCount
34,804
Downloads
18,375
Date Added
4 years ago
Date Modified
3 years ago

De_LostTemple2 Source (10.09.08)

by StarD00d (d00ds.com)

Greetings:

The good news is: deLostTemple2 is finally released. The bad news is: deLostTemple2 will be the last CS:S map created by d00ds.com. We supported CS:S for more than 3 years and had a lot of fun. Apparently you did aswell =) But now it's time to move on. We are already working on different projects these days.

Huge thanks to all our fans and supporters!

See you in another game!

StarD00d & Magikus d00ds.com

About:

This is the first release candidate of delosttemple2, the 5th map of d00ds.com following derush, denightfever, decplfire and of course delosttemple. The temple, once a jewel of the mayan civilization, is located near a lake deep in the jungle. Beside the enemy forces you have to fight the mosquitos aswell. Smoke Grenades proved to be quite successful.

Story:

After the discovery of a very well hidden secret inside a forgotten temple archaeologists all around the world are eager for more discoveries. This time they are at the right place to look for but don't know it yet. They presume an entrance to a hidden chamber at spot A. However there is another entrance at spot B still undiscovered. A group of so called terrorists take their chance to make some quick profit. Little do they know there are special forces waiting in the area to turn the plan into a failure.

Layout:

There are three main routes in the map: to the left a small temple at the cliff, through the swampy water in the middle directly beneath bomb spot A and to the right through the ruinous main temple hall. All three routes have in common that after taking over the hot spots the terrorists can storm both bomb spots. There is no specific A route or B route. However the counterterrorists can use three short routes to switch between A and B.

The map supports 40 spawns.

As always the map includes lots of custom textures, models, skybox and even sounds.

Performance:

Despite the use of numerous vegetation models performance turns out very well. 3 GHz Radeon 9800 runs on 120 fps average and 95 fps for the worst spot. For comparison the same system at dust2 runs on 110 fps average and 85 fps for the worst spot. If you need more fps turn off the 3d sky with "r_3dsky 0".

Feedback:

Please send bugs & comments to c o n t a c t @ d 0 0 d s . c o m (remove the spaces)

Please feel free to host the map for download or on your gameserver. Original download @ http://d00ds.com

Changelog final:

missing sounds fixed

Changelog release candidate 1:

3d skybox added improved lighting improved lighting effects mosquitos added improved waterfall bomb spot A collapses when the bomb goes off some new vegetation more dirt T Spawn requires no jumps anymore, improved round start on full servers railing for the wooden bridge added radar locations tiny bug fixes

Attention Server Admins:

Since the map is larger than 16MB with all the custom content, put "netmaxfilesize 64" into server.cfg to allow download of the map. However with BZIP2, it is from now on possible to compress large files which the players must download before being able to play (e.g. maps...) This way you can reduce the size of the delosttemple2 download from 49MB to 28MB. Also the file gets downloaded from your fast webserver. That allows an enormous saving of time at the time of the remote loading. Just follow these easy steps: * Download the file "delosttemple2.bsp.bz2" @ http://files.ingame.de/counterstrike/gameserver/cstrike/maps/delosttemple2.bsp.bz2 * In your server.cfg set "svdownloadurl http://www.yourURLgoeshere.com/cstrike". (insert your own domain name) * In the publichtml directory (default) of your webserver create a new folder "cstrike" and a subfolder "maps". * Place the file "delosttemple2.bsp.bz2" in the folder "cstrike/maps" on the webserver via ftp. * Keep in mind you still need to install the map delosttemple2.bsp on your gameserver as you would normally do.

Thanks to Magikus & r00t for pre-beta feedback! Thanks to Die Maulwürfe for the closed beta test!

Make sure to check out our other maps like delosttemple, delosttemplepro, decplfire, denightfever and de_rush @ http://d00ds.com !

StarD00d & Magikus d00ds.com

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Comments

    • P2: Drudge
      Points: 5,491
    • E1: Helper
      EF: 12
    • C1: Member
    • A3: Apprentice
      Account Age: 2 years

    Pros: all, this map is awesome, textures are ... perfect, vegetation looks realistic, and the place is perfect. It is a realistic ruin. gameplay : very nice, just try this map you will undersand Cons: .... maybe bombsites are too close for high number of players. Notes: 10/10

    Sleeper
    • P1: Beggar
      Points: 6
    • C1: Member
    • A3: Apprentice
      Account Age: 2 years

    Pros: Good map... Cons: It's difficult for terrorists plant in bombside B. Improvements: Make bombside B more easy to terrorist use it. Notes: Great map

    [URL=http://img155.imageshack.
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    Very good map,but it will be better if it were for 64 players

    Bananite
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    Awesome map, mate! We have this map on our mapcycle, welcome! IP: 212.117.164.109 and the default port!

    Bananite
    • P1: Beggar
      Points: 385
    • E1: Helper
      EF: 4
    • C1: Member
    • A5: Veteran
      Account Age: 5 years
    Posted by Anonymous Cons: Bad layout, low fps

    You must be kidding, right ? I tested it on a p4 3.2 with a 7950 AGP card, settings to "high", no anyso, aax2, 1680*1050, no HDR, without any issue.

    What is you idea of a "good layout" if this one is bad or, what is bad with the actual layout ?

    Ook!
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    Pros: layout, detail, fun factor Cons: huh? Improvements: Are you kidding? Notes: Get it...NOW! You'll love it!

    Bananite
  • Anonymous

    Pros: Pretty well detailed Cons: Bad layout, low fps

    • P1: Beggar
      Points: 385
    • E1: Helper
      EF: 4
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    To give this map the attention it deserves, I think you have to create a new entry instead of updating this one. If you just update, it won't appear in the new maps section nor in the front page of the site.

    A great map, definitively.

    Ook!
    • P1: Beggar
      Points: 493
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    Thanks for the rc1 feedback.

    Enjoy the final release!

    Bananite
    • P2: Drudge
      Points: 2,322
    • E1: Helper
      EF: 17
    • C1: Member
    • A6: Elder
      Account Age: 6 years

    Good change to T spawn. The warm light and moss on the walls are nice too. Only thing I see is the errors popping up in console for missing sounds.

    Failed to load sound ")de_losttemple2\monkey-yell2.wav", file probably missing from disk/repository

    Failed to load sound ")de_losttemple2\monkey2.wav", file probably missing from disk/repository

    Failed to load sound ")de_losttemple2\wildcat.wav", file probably missing from disk/repository

    Failed to load sound ")de_losttemple2\jaguar.wav", file probably missing from disk/repository

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