Juit
Design: Different paths for different combat styles. Lots of ways to get shot but lots of things to hide behind too. 8 here. Looks: Looks two-toned and is way too bright, no interesting use of colors or props but at least you tried with decals. 6 here. Gameplay: Vanilla CS gameplay you'd expect to find on a default map but in a shorter area, much more active and more vertical combat than usual. 7 here.
Cool map :D
=)
Cool. Look's good. Keep up the good work. :D