De_cityfever is the one of my largest projects ever. Over ~350 Hours of Work and over 80hrs of compile time was needed to make this to a nice playable, good fps standing and nice looking map for CSS. It’s made in cooperation with the German online magazine eFever.de.
Change log: + added Sunshine + added new buildings + added nav file by chizbone + added new Spawn points (40 Spawns at all) + added Soundscapes (Environment sounds) + added better performance + added Fog ~ changed the lightning ~ changed the marks on the spot (A-> B) ~ grenades won’t flew in every gap ~ rebuild the 3D skybox ~ changed the Tree is now outside the player range ~ changed the CT spawn is now moved back (1-2 Seconds) ~ changed the tunnel lighting ~ changed the eFever Poster in the map ~ optimized cubemaps ~ redone the overview - deleted 60% custom content (Models & Textures) for a smaller mapsize - deleted some Crates on the Spot (A and B) to clear the Gameplay …











