de_phoenix_steel

Credits

Submitter
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WKD_Wraith (Creator/Co-creator)
Key Authors
wkd_wraith

Rating

9.37/10
Based off 13 rating(s)

Additional Info

Development State
Final/Stable
Maximum Players
40

Stats

Post Count
33
ViewCount
6,198
Downloads
1,787
Date Added
4 years ago
Date Modified
4 years ago
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Comments

    • P2: Drudge
      Points: 3,042
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    • A2: Tenderfoot
      Account Age: 10 months

    This is a very detailed map but as Dr_Sadako mentioned below bombsite B is far too close to T Spawn - a fatal Con.

    Ima noob n I help other noobs
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    Thanks for the critique Doc!

    Its nice to know you have played it to death and your comments are very valid ;)

    Bananite
    • P2: Drudge
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    Pros: This is a nice take on all the dust2 remakes that are out there. The map is visually stunning and also different in many respects in comparison to dust2. We have had it on our servers for some time now and playtested it thorougly both in matches and Friday fun sessions. Most people fail to recognise that it is the dust2 layout which is a good rating I would think. I must say I do like that the map is darker. I fail to see why people can't buy nightvision?

    Looking at bombiste B I like all the extra additions to the site you have made. It definitely improves the tactical side of it. At A the pillars/beams add possibilities to defend it in combination to the dark spots.

    Cons: The spawn points at T side. Most of the spawnpoints for T are on the side closest to B. Which means that if T rush flat out they enter B before or at the same time as CT. This makes it a rush fest with a better positive outcome for T. Sure the CT can go from middle and take the low B mincer route to try and attack T from the side but it is easily fended off in my opinion.

    This in turn means that short A and especially long A are more rarely used in comparison to dust2. Also the addition of the garage door to long A slow the Ts down even more and as CT you can actually get there at the same time! From a tactical point of view for T it makes it a less good option. On dust2 you always have the option to flash long A over the wall or through the hole in the roof beteween teh double doors. That option is gone now.

    Also short A is far away when you spawn closer to B which means the classic short A rush is out of the window many times. Combine that with CTs having more time to put a sniper at double doors covering middle long before the Ts have the same option. The CTs also have the possibility to rush middle and get to the top of middle (the block before T spawn) before T if they spawn nearer B.

    I know this isn't dust2 but as I see it the A side of the map is less used by T which is a shame as it is very interesting tactically.

    Improvements: Move the spawnpoints for T so that they come closer to the middle or add a few more to the A side. Consider a different door construction at long A or maybe a quicker opening of the one you have.

    Notes: Keep up the good work. Looking forward to your next map. :)

    QED
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    Top map matey love hunting u down on it lol

    Bananite
    • P2: Drudge
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    Pros: O.O What a Big, Great, Nice , Funny Map is that!?!?!?! I love it realy. Its so wow. Cons: Absolut nothing Improvements: Absolut nothing Notes: The Gameplay is so good. A lot of Detail. WOW Send a Post to Sierra, you must be a Mapper for the CS Gamedesigner ;) 10/10 with * ^^

    T4K3~TH3~CH4NC3
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    Never heard of you :)

    Hi mate welcome to the club

    Bananite
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    Pros: great game play, cool idea for a steel works. Notes: i was one of the play testers for this map and i think it has come a long way and is a great fun map to play on.

    Bananite
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    Yes it states this in the map credits and description.

    Bananite
    • P3: Peasant
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    Your map has a lot of detail, good lighting and effects, but it is a remake of de_dust2. Read my full review here.

    I lol in the face of failure
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    No this version was uploaded once - it is more polished version of my first de_map which is now removed from fpsB and as such this is the final release.

    Hope this clears up the upload question...

    Bananite
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