dm_b64_catacombs

Credits

Submitter
  • P1: Beggar
    Points: 481
  • C1: Member
  • A4: Graduate
    Account Age: 4 years
VExM (Creator/Co-creator)
Key Authors
vexm

Rating

7.85/10
Based off 2 rating(s)

Additional Info

Development State
Final/Stable
Version
1.0
Maximum Players
8

Stats

Post Count
8
ViewCount
987
Downloads
210
Date Added
4 years ago
Date Modified
4 years ago

A catacomb / underground map centered around stealth.

Great with nightvision and flashlights. Another stealth map! The wooden platforms are all breakable; don't fall to your death!

I worked about a 70+ hours on this map.

This is the first of the B64 LAN Party Adventure pack. We plan on releasing around 5 maps linked together (somehow) and played in a linear fashion.

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Comments

    • P2: Drudge
      Points: 3,103
    • E1: Helper
      EF: 6
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Pros: Displacement looks realistic, Lighting. Cons: Not enough detail on walls and suroundings Improvements: More detail. Notes: Erm, I don't know How to apeal my rating, so I'm making a new one. Sorry.

    S'been a long time...
    • P1: Beggar
      Points: 481
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted by Masta_Grunt
    Posted by VG9t
    Posted by Masta_Grunt You would have to use the some process Valve did to switch from one map to another, which I am pretty sure you are incapable of. Now enough of the commenting of your stupidity and on to the map. There is very little detail added to the map, the playability is mediocre, and it feels as if no thought was put into this. The highest I could rate this is a 7, but I'm not feeling generous today (more to you than anything) and am rating it a 6. the only plus side to this map is the displacement which looks good, mostly.
    (more to you than anything) Imma call 'conflict of interest' on that part.
    hmm, okay. Maybe I was in a bad mood, mabey I didn't feel good so I was mad at your friend for calling everyone idiots but himself. I will not put any of that into this review, but I will be blunt. Very little detail besides the displacement. Playability is low and unwanted since everywhere had a bottleneck. Lighting is better than average, and rails should be included in future releases. Detail is still low.

    Thank you for the constructive critism. I will make sure to make my next map a little more open. I'll also work on the decorative side of map design,

    asdf
    • P2: Drudge
      Points: 3,103
    • E1: Helper
      EF: 6
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    And wouldn't it figure little buddy buddies would try to put a defense up for their friend's map? Meh, whatever.

    S'been a long time...
    • P2: Drudge
      Points: 3,103
    • E1: Helper
      EF: 6
    • C1: Member
    • A5: Veteran
      Account Age: 4 years
    Posted by VG9t
    Posted by Masta_Grunt You would have to use the some process Valve did to switch from one map to another, which I am pretty sure you are incapable of. Now enough of the commenting of your stupidity and on to the map. There is very little detail added to the map, the playability is mediocre, and it feels as if no thought was put into this. The highest I could rate this is a 7, but I'm not feeling generous today (more to you than anything) and am rating it a 6. the only plus side to this map is the displacement which looks good, mostly.
    (more to you than anything) Imma call 'conflict of interest' on that part.

    hmm, okay. Maybe I was in a bad mood, mabey I didn't feel good so I was mad at your friend for calling everyone idiots but himself. I will not put any of that into this review, but I will be blunt. Very little detail besides the displacement. Playability is low and unwanted since everywhere had a bottleneck. Lighting is better than average, and rails should be included in future releases. Detail is still low.

    S'been a long time...
    • P1: Beggar
      Points: 3
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted by Masta_Grunt You would have to use the some process Valve did to switch from one map to another, which I am pretty sure you are incapable of. Now enough of the commenting of your stupidity and on to the map. There is very little detail added to the map, the playability is mediocre, and it feels as if no thought was put into this. The highest I could rate this is a 7, but I'm not feeling generous today (more to you than anything) and am rating it a 6. the only plus side to this map is the displacement which looks good, mostly.

    (more to you than anything) Imma call 'conflict of interest' on that part.

    Bananite
    • P2: Drudge
      Points: 3,103
    • E1: Helper
      EF: 6
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    You would have to use the some process Valve did to switch from one map to another, which I am pretty sure you are incapable of. Now enough of the commenting of your stupidity and on to the map. There is very little detail added to the map, the playability is mediocre, and it feels as if no thought was put into this. The highest I could rate this is a 7, but I'm not feeling generous today (more to you than anything) and am rating it a 6. the only plus side to this map is the displacement which looks good, mostly.

    S'been a long time...
  • You must be a member