deathrun_temple_v2

Credits

Submitter
  • P1: Beggar
    Points: 192
  • C1: Member
  • A4: Graduate
    Account Age: 4 years
Knife8 (Creator/Co-creator)
Key Authors
Knife
Apples

Rating

5.80/10
Based off 2 rating(s)

Additional Info

Development State
Beta
Version
2.0
Maximum Players
64

Stats

Post Count
7
ViewCount
3,091
Downloads
1,407
Date Added
4 years ago
Date Modified
4 years ago

Version 2

My second deathrun map.

Fixed:

Button Spamming Fan Trap Simplicity Barrels Doing Small Amounts of Damage

Added:

Splitter Trap

Notes:

I fixed the Barrels because damage is useless since there are no other traps that do damage other than killing you.

-Version 2

Fixed:

Map Simplicity

Added:

Razor Trap Guessing Trap Smasher Trap Many More Guns More CT Spawnpoints for Bigger Servers A Credits Room

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Comments

    • P1: Beggar
      Points: 249
    • E1: Helper
      EF: 2
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Pros: the arrowheads with lasers are a cool trap idea Cons: all the other traps are copies and knock offs, many look like they are copied and pasted straight from decompiled maps, also you have a giant skybox around the outside that the player is rendering but will never see (you made it BIGGER for v2) and it's turning the entire map into one big VisLeaf, according to you the map isn't leaked, even without the skybox, but you say that the water texture wont work without the skybox, that means without the skybox it would be leaked, trust me Improvements: redo the traps that look like straight rips, come up with some more original traps, make it slightly harder I would say, fix the would be leaks around the map so you can remove the skybox (and DO remove it), and maybe make the walkway break bit by bit after a certain time to keep the cts moving forward Notes: this COULD be a good map but it's let down by it's rushed and hurried execution and a couple of noobish mistakes, average at best

    Defy the heretics
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    I had a couple of people finish it on my server. its small but hard. so it evens out =D

    216.245.216.30:27015
    • P1: Beggar
      Points: 192
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Now that everyone has gotten used to the v1 traps, I have added a second version which will make it more challenging. I also added credits.

    Bananite
    • P2: Drudge
      Points: 5,667
    • E1: Helper
      EF: 15
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Pros: Short fast and fun Cons: Gets a bit boring quickly Improvements: None Notes: It is short but loads of people get killed so its not like people win every round. Good job.

    Donate for my ripe!!
    • P1: Beggar
      Points: 192
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    The button spamming was a glitch that now has been fixed. Also, some people say its too hard and some people say its too short so I think I'll leave it how it is. :D

    Bananite
    • P1: Beggar
      Points: 20
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    It's good for its first version. I had fun with it... it is a bit hard though..

    I added it to my servers map rotation to see what other people think about it.

    I definately dont like how the buttons can be spammed...you should add a timer or somthing for how often the button can be pushed.

    Good map.. just needs some tweaking here and there.

    Bananite
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