cs_smokecity

Credits

Submitter
  • P2: Drudge
    Points: 2,283
  • C1: Member
  • A6: Elder
    Account Age: 6 years
CoCoNUT (Creator/Co-creator)
Key Authors
coconut

Rating

9.46/10
Based off 4 rating(s)

Additional Info

Development State
Final/Stable
Version
1.0
Maximum Players
64

Stats

Post Count
7
ViewCount
3,401
Downloads
920
Date Added
3 years ago
Date Modified
2 years ago

Smokecity. Hostage Rescue.

A map by CoCoNUT www.coconut.de.tc Textures and models by Valve Textures by CoCoNUT

Background: Theres smoke, theres fire. The city is burning! During heavy combat several smugglers were located in an old factory with radioactive materials. Now these smugglers took some hostages. Hurry, the helicopter is already waiting to rescue them!

Terrorists: Defeat the Counter-Terrorists! Counter-Terrorists: Rescue all hostages.

Spawnpoints: 32, res-file included. Hand-tuned nav-file.

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Comments

    • P2: Drudge
      Points: 2,283
    • C1: Member
    • A6: Elder
      Account Age: 6 years

    This is the final version. Thanks for all the very good feedback! With your tips I improved the map much more. I hope you enjoy playing it.

    aka CoCoNUT ;-)
    • P3: Peasant
      Points: 8,726
    • E1: Helper
      EF: 9
    • C1: Member
    • A5: Veteran
      Account Age: 6 years

    Pros: It looks to good for a beta release:P Everything looks fine! Cons: I'll Test It...but i doubt that i'll find some! Improvements: Effect will be great like HDR volumetric fog maybe... Notes: Look for other great maps 2 see what features are in...and add them on this map! Hope the final release will be greater then this one!

    RIdah
    • P1: Beggar
      Points: 95
    • E1: Helper
      EF: 1
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    Not bad, I'll put it on and test..

    dophightimes.com 76.74.153.210
    • P2: Drudge
      Points: 4,363
    • E1: Helper
      EF: 14
    • C1: Member
    • A6: Elder
      Account Age: 7 years

    Pros: Overall its a very well designed map. You get the real feeling that you are in a burning/destroyed city. The 3d skybox is very well done, kinda gives it a bloc feeling from CoD4. Cons: Not that many cons really. Main thing is geometry, Everything looks very square. If a building where to have been blown up (like in screenshot 1) The breaks and cracks in the wall would not be as perfect as the are now. Try using the vertex manipulation tool to get a better break effect. Improvements: Improve on the broken building so it does not look so planned. Also there are a few areas in the map that are too empty, on the floor and ceiling (e.i. Screenshot 2) Notes: Nice job overall.

    Buy me ripe! paying 4k PM ME!!
    • P1: Beggar
      Points: 707
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Pros: looks great :O Cons: nope Improvements: nope :P Notes: im giving this a 10 because i blieve an 8 is to low , so im bringing it up to a 9 :P .. cridicts are so hard on normal maps :P if this was a hosties map lol you would have like a 1000 :P

    wrar :P
    • P5: Peddler
      Points: 123,048
    • E1: Helper
      EF: 12
    • C2: Ripe Member
    • A5: Veteran
      Account Age: 4 years
    Burnfingers

    Very nice, good brushwork. looks like it took a little while to make.

    more gun = more fun
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