The Wellness-Oasis get captured by drunken Terrors.
Hi, this project is done ... And i hope there are no bugs left.
If u still found some Bugs, PM me plz ^^
About the map:
Update: Version: 1.1
*- fixed fade distances *- fixed models *- fixed light models @ t spawn *- added buyzones for CT and T
Version: 1.2
*- fixed model physical options *- fixed ct spawn timimgs *- sounds are looping every round *- fixed furniture at CT spawn *- set textures right *- put models under spot A *- changed textures *- deleted and changed some unrealistic things *- fixed the ivisible bottom of the plant *- added new water texture *- fixed fade distances *- glowing plant textur fixed *- fixed the soundscape
---> and a new update is released ;) i hope u will have much fun ^^
Version 1.3 *- added Collorcorrection *- added some sweet birds ;-) *- fixed fade distances *- fixed flying objects *- repleaced every episodic models *- added new models (my own) // 7 new trees and 2 new plants *- fixed Bomspot A (now you can plant the bomb under the building)
//*- cant fix the unreal waterglowing... because source doesn't support correctly brushes with watertextures in different heights... sorry :-/
Copyright: Map by Maddin Design by Maddin New Models by Maddin (some from HL2EP1) New Textures by Maddin
Track in the wellness-room by Peter Silverwood Thank you for all bro ;-)
Details: Compiletime: 2 Hours 30 Min Brushes: 98% Mapsize: 59 Mb (Packed: 24 Mb)
And now i wish u all much fun ;-)












