Night
Save hostages from a bank some models from Garrys mod Zalm - optimization












I have a map by this name dated 6/4/2005 which means you can not use this map name to avoid errors How about csbanker or csnight_heist
2 Modmaster
ok I fix this problem, it was a model of police man (model player) if there are any problems with the models let me know please






I think it might have registered it wrong in hammer. Also... one of the error boxes is occurring right next to the police car.
Models are present in pack, I do not understand why they do not appear, but I added a separate model file in the archive






Pros: It plays well and I can tell you put some time into designing the map. The layout is somewhat balanced. Cons: I'm getting Huge Error Boxes since you didn't include the models you used from gmod. Also the outside lighting sucks, add a lightenviornment. Improvements: You got to include the models with the map, otherwise they will show up as huge error boxes. Work on the lighting which includes adding a lightenviornment and other fixes. Notes: The map is alright, but just make some fixes to the lighting and fix the gmod models so they show up.






Looks very dark, will have to try this out.
Edit: After trying the map i have to say this is far from complete. Im lazy so i couldnt be bothered to take screenshots but the police car outside the so called bank has a big red error model. The outside is quite dark and i can see a camping awp fest in the making. Also the map is called bank, so were is the safe?!? To be honest the so called bank looks ok-ish but without a vault its just a building. I do like some textures used in the so called bank, the floor was really nice. I would like to point out that your radar/overview does not work correctly, the radar is they but it does not move...
This is an ok start to a map but it needs many fixes and needs more detail and better lighting.