Modeling & UVmapping:
Ettubrutesbro (Base VSS) Pete (Magazine) Twinke Masta (PSO-1 scope)
Millenia (Edits)
Texturing & compiling:
Millenia
Animating:
DaEllum67
Sounds: Vunsunta






Pros:
Cons:
Improvements:
Can you adjust the origin a little higher? Thanks... Its ok if its not possible but it will be a big update for me if you can do that :)
Posted by Dgake
This skin is FUCK! ing awesome! just the reload is kinda annoying, but its better then the games' cuz there u can see that u don't even drop the clip! its the same clip that magicly refills itself! plus i can't see silencer
Youre kidding right? Coz the whole barrel is actually the silencer
Posted by Kidney
This is a beautifully done skin and model. I am having a problem with it though. it seems like when I use it, the sound or the animation is too much for my computer to handle, even though it is a well equipped computer. I get a lot of lag, and the game freezes.
Change the sound, then.
This is a beautifully done skin and model. I am having a problem with it though. it seems like when I use it, the sound or the animation is too much for my computer to handle, even though it is a well equipped computer. I get a lot of lag, and the game freezes.
*skin
Can you make this model for Sig 550? Please!!!!
This skin is FUCK! ing awesome! just the reload is kinda annoying, but its better then the games' cuz there u can see that u don't even drop the clip! its the same clip that magicly refills itself! plus i can't see silencer.
OMFG fail You insert new clip upside LOL






This submission is not about how the model has been compiled into CS:S, that's why there is no "Functionality" criterion. It's more about the model, the animation and in this case especially the texture.
Things such as a buy-picture or a w_model you could easily do by yourself(or ask someone to do it), and for the animation problem it could be perhaps compiled for another weapon such as the SG550.