gg_canyon

Credits

Submitter
  • P2: Drudge
    Points: 2,380
  • C1: Member
  • A6: Elder
    Account Age: 7 years
Devi8 (Creator/Co-creator)
Key Authors
devi8

Rating

9.34/10
Based off 29 rating(s)

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Additional Info

Development State
Final/Stable
Maximum Players
32

Stats

Post Count
48
ViewCount
13,021
Downloads
4,655
Date Added
5 years ago
Date Modified
5 years ago
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Map: gg_canyon Author: Devi8 Spawns: 32 Overview: none Textures: Compiled into map File Size: 4.22 MB Zipped: 2.00 MB Bugs: none that I know of Released: December 12, 06 Thanks to: Terreto, Cranium, Procto, Lade, Munra to name just a few for helping with the beta test.

Description: Made for Gun Game but I have included buy zones to keep it playable in case a Valve update screws up Mani or Event Scripts etc. :^)

Info: Falling, Jumping or Swimming in the water will get you killed. There is 1 spawn spot above each team on a cliff with a rope to climb down, all other spawns are on ground level. Besides some minor displacement use I did on a previous map this is my first attempt with walls.. Feedback in any form would be appreciated.

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Comments

    • P3: Peasant
      Points: 10,841
    • E1: Helper
      EF: 4
    • C2: Ripe Member
    • A4: Graduate
      Account Age: 4 years
    Red.Rum

    Pros: one of the classics.. and still fun to play Cons: / Improvements: / Notes: make some more outdoor type maps..

    Be excellent to each other
    • P2: Drudge
      Points: 2,380
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    • A6: Elder
      Account Age: 7 years

    Thanks for all the comments, I know the nav file is screwed up I always seem to have issues with them.

    JoeZam, sorry but I deliberately put 1 random player spawn spot 1/2 way up the cliff on each side for both teams. Players can even attempt to climb to those spots with the ropes if they think they can make it with out being picked off.

    Support Map Makers - Play Cust
    • P1: Beggar
      Points: 16
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    • A5: Veteran
      Account Age: 5 years

    Pros: Looks very nice, good imagination, very artistic Cons: Not very fun to play on, sometimes people spawn on the very top and what if they have a AWP? Improvements: Fix spawnspoints Notes: Keep up the good work!

    Bananite
    • P3: Peasant
      Points: 8,726
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      EF: 9
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      Account Age: 6 years

    Looks Great!!What Can I Say More...Really Smooth!!^^

    RIdah
    • P1: Beggar
      Points: 862
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      Account Age: 5 years

    Pros: Looks very nice! Cons: None Improvements: No cons :) Notes: Love the attention to detail.

    Bananite
    • P1: Beggar
      Points: 3
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Pros: All Good Cons: none Improvements: Better Nav File Notes: sdf

    Bananite
    • P1: Beggar
      Points: 682
    • E1: Helper
      EF: 3
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    • A5: Veteran
      Account Age: 5 years

    Really good looking map! Great displacements. I still cant figure out how to do running water! (yours looks great, by the way)

    • P1: Beggar
      Points: 676
    • C1: Member
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      Account Age: 5 years

    Pros: Awesome layout!! Good gameplay Notes: This such a nice map.. candy for the eyes :D

    You have inflicted 98 dmg in 1
    • P4: Worker
      Points: 37,209
    • E3: Tutor
      EF: 61
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    • A6: Elder
      Account Age: 8 years

    Pros: looks absolutely amazing! gameplay is awesome! there's always something new about this map everytime i play. Cons: if you play with bots (which I haven't since week 1 on my server) they just can't seem to stay out of the canyon. so - play with real people Notes: it's a fun map. it's on rotation on my server 166.70.133.133:27015. there's rarely bots on there because it's for some odd reason a highly popular server. dunno why.

    www.clan-ai.com
    • P1: Beggar
      Points: 78
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    • A5: Veteran
      Account Age: 5 years

    Nice map, but doesn't work well with bots. They all suicide almost immediately.

    Bananite
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