gg_portal

Credits

Submitter
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jackennils (Creator/Co-creator)
Key Authors
jackennils

Rating

9.69/10
Based off 8 rating(s)

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Additional Info

Development State
Final/Stable
Version
1.0
Maximum Players
32

Stats

Post Count
26
ViewCount
2,909
Downloads
487
Date Added
4 years ago
Date Modified
4 years ago
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Inspired by the game Portal


gg_portal

a map by jackennils

inspired by the game Portal

credits to [GGN] Cameron Mitchell for his portal screenshots

big thx to all beta testers especially my friends at [GGN] (www.gungame-naps.6x.to)


This GunGame map is something very special. It is made of 4 completely different small maps. These 4 maps are connected via portals like the ones in Portal. Actually I planned to use cameras for the portals, so that the players can see what is happening on the other side. BUT: A silly limitation in the Source engine made it impossible. You can only use one camera per areaportal. So I decided to make some custom textures. Now you can still see what is on the other side, but you don't see the players. Anyway, it's a lot of fun to play the map. Even with only 4 players (max. 32).


working time: ~ 15 hours size: 3,2 mb zipped | 5,5 mb unzipped


more details, screenshots and a highres video can be found here: www.jackennils.6x.to


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Comments

    • P2: Drudge
      Points: 1,904
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    Posted by AllRight Thanx for this amazing map, works very well with noblock and custom spawnpoints. On rotation @ 217.75.119.214:27031 [ALLRIGHT TATTOO]GUNGAME[TURBO]|!ggshop|100Tic|FastDL

    Thx, nice to hear that.

    what?
    • P2: Drudge
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    Thanx for this amazing map, works very well with noblock and custom spawnpoints. On rotation @ 217.75.119.214:27031 [ALLRIGHT TATTOO]GUNGAME[TURBO]|!ggshop|100Tic|FastDL

    www.artattoo.se
    • P2: Drudge
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    We play this on my Server. It´s a mixture between "What the Hell is this!?" and "Somehow cool!"...

    It´s good that there are two directions to go through the whole Map. Otherwise this won´t work cause everybody simply had to stay behind a teleport and wait.

    I´ll host this Map a bit further to see how it works. For the moment thanks for the work.

    www.aimroyale.de
    • P1: Beggar
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    But you could work with some Displacements! Also you can avoid that player stuck by placing trigger_pushs ;)

    www.css-surfboard.de.vu
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    Posted by acme Hi, very great Map but I think theres gonna be a problem when 2 Player are going through one port, cause there gonna be stucked then.

    Well, write us a new engine.....

    The 3rd screenshot from below looks a bit boring.

    As I said before: remake of aim_shotty, has to look like that.

    what?
    • P1: Beggar
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    Hi, very great Map but I think theres gonna be a problem when 2 Player are going through one port, cause there gonna be stucked then.

    The 3rd screenshot from below looks a bit boring.

    www.css-surfboard.de.vu
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    WE WANT New CS and New ENGINE!:D

    Superheroes are eating my shit
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    Looks great! Really nice idea and good job!

    no longer here
    • P1: Beggar
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    Dude you gotta tell me how you did that because I ALWAYS use teleports on me map.

    Am Chai Yisra'el
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    Posted by GRaVityShOck Its awesome man:D boogaga But bullet will not teleport,and it sucks.But this is old source engine and we cant do nothing with him.

    I know.... We all should send emails to Valve: "We want a new engine, we want a new engine, ..." :D

    what?
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