zm_4way_tunnel_v2

Credits

Submitter
  • P2: Drudge
    Points: 3,360
  • C1: Member
  • A5: Veteran
    Account Age: 5 years
neko_daisuki (Creator/Co-creator)
Key Authors
neko_daisuki

Rating

8.46/10
Based off 12 rating(s)

Additional Info

Development State
Final/Stable
Maximum Players
60

Stats

Post Count
19
ViewCount
11,620
Downloads
5,260
Date Added
5 years ago
Date Modified
5 years ago
  • You must be a member

Comments

    • C1: Member
    • A3: Apprentice
      Account Age: 2 years

    Pros: Good start to the zombie madness Cons: umm its a little to big and confusing of your a starter Improvements: make the halls smaller and easier to run on Notes: very great map

    $Markean$
    • P2: Drudge
      Points: 5,667
    • E1: Helper
      EF: 15
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Most fun ZM map ever.. Just so old school

    Donate for my ripe!!
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Pros: Very good design of the map. At the beginning, the humans have enough time to escape from the zombies. The balancing is also very well. There are no spots that zombies never can reach. Cons: The textures are repeating too often. There are not many barricades. Improvements: Make the big hall smaller. Notes: One of my favourite-zm-maps!

    Weekend Warrior
    • P2: Drudge
      Points: 1,452
    • E1: Helper
      EF: 18
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Pros: A couple of very well balanced spots. Fun gameplay. Good map for both newbies and skilled players. Different sneaky tricks to mutate humans as a zombie. With few people on the server this map is still playable even though it's such a big map. Cons: There are only a couple of good spots, the rest of the spots are pretty useless. Some rounds are really boring because many zombies get stuck on the fast elevator (yes newbies :) ) and/or too many players get on the "Boost elevator". Not enough things to barricade with on some spots. Sometimes slow gameplay. Walking on the highest edge is sometimes frustrating because you can get stuck in the wall for a second, which causes you to die as a human. Improvements: Build a second fast elevator. Build a second Boost elevator. When you up immediately from spawn there are 2 little rooms when walking up with 1 little box in them. Place more cade objects here. On some other spots in the map this could be possible too. All those containers on the ground are ind of useless since you can jump on them from above, maybe make them so you can go in them and barricade the entrance. In a nut shell: More (barricadable) spots. Lights! Fullbright maps on zombie mod are a shame imo. Notes: The studio Im with is building a remake of this map, Im curious how it's going to play. Until then, this map is fun to play on with 15 people. With more people some things get really annoying in the map (as mentioned above). Other than that, good good job !

    Gungame ftw!
    • P2: Drudge
      Points: 5,334
    • E1: Helper
      EF: 10
    • C1: Member
    • A6: Elder
      Account Age: 7 years

    This is easily one of the best Zombie Mod maps that I've ever played. There are so many things to do within this map, that will keep the player entertained until the zombies decide to look for them, I love it.

    Turbosmooth dat shit.
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Pros: Huge and very funny map. CT can hunt dumb zombies and zombies can hunt campers... Cons: Maybe the place where the 2 doors in front... Tube camping is boring, but it's a small tube, so no problem. Improvements: I don't know. Maybe something on the big elevator, another ladder (noobs use to get stucked there).

    Bananite
    • P1: Beggar
      Points: 333
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Ahahah 5unz lol :D

    • P1: Beggar
      Points: 369
    • E1: Helper
      EF: 3
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    This map sucks. Its just running and running up and down, like an escape map, its just a campers map, no space to hunt. As zombie all the cts will be camping at the top of the map, zombies runs up, gets shot down, zombie runs up and so on, its boring.

    BobbyDigital
    • P2: Drudge
      Points: 3,705
    • E1: Helper
      EF: 1
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    Neko most of your maps are really good but this one sucks were do u go 7/10

    www.Undead-Mafia.com
    • P1: Beggar
      Points: 106
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    Pros: Very nice gameplay Cons: Map should be more detailed :P. Improvements: You should add some details :).

    O_o
  • You must be a member