ze_neko_canyon

Credits

Submitter
  • P2: Drudge
    Points: 3,360
  • C1: Member
  • A5: Veteran
    Account Age: 5 years
neko_daisuki (Creator/Co-creator)
Key Authors
neko_daisuki

Rating

8.34/10
Based off 6 rating(s)

Additional Info

Development State
Final/Stable
Version
1.0
Maximum Players
40

Stats

Post Count
8
ViewCount
1,750
Downloads
425
Date Added
4 years ago
Date Modified
4 years ago

Canyon

It starts from the center of the mountain range. It is a map from which it runs away to run in some routes that are, and so as not to become a zombie. There is C4 on the way, and geographical features is changed if it blasts.

and push Nuke button in the tower.

*The safety area of the nucleus is an inside and a top of the tower.

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Comments

    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    this map crashes on linux box with error: classname missing from entity!

    Mayhem
    • P1: Beggar
      Points: 121
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    Notes: OMG what are imagination in your mind )

    Mapper
    • P2: Drudge
      Points: 1,666
    • E1: Helper
      EF: 10
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Pros: I like the map. It has nice ambient sounds and a 3d skybox which gives you the feeling of a real canyon. I like the effects when the bridge or cliff detonates and the rock fall down. Even the bridge that blows makes a new way. The map is awesome detailed, real neko map. Well, nice detail and ambient!

    Cons: Too many ways. Once I started playing the map, I had no idea where to go, sometimes i got stuck and didnt know where to go. The lifts are bad aswell, you press and they leave directly without waiting. Thats gonna leave alot of teammates behind. Even if it leaves some behind, they can press button so lift comes up again. Will be alot of problems. The rocket is also bad. It flies directly to the nuke place, and while you got nuke blowing up after 15 seconds, everybody will die. The nuke is too short yeah, and needs console messages "pointservercommand" The tower. Its not fun to climb all those ways and zombies will easily be shot down so they have to start over again. Also, I had no idea on how to climb up the cliff to get to the elevator at the tower. Its too dark and i didnt find a ladder of some kind. Maybe add a laddr? The c4's are kool aswell, but not good. I didnt even stand on bridge as it detonated and I got killed. Maybe lower the envexplosions hurt or put it on "no damage". C4 will kill too many.

    Improvements: Raise the time of the nuke to 1-2 min, as its a big map. Add some kind of barricade, or yeah a room like the other say. Put some fences around the ways in the tower so zombies dont get shot down. Change the elevators timings. Maybe give the nuke some special effects, like a launch sound of the nuke and some shake, check my prefab

    Notes: Very nice first zombie escape map! Typical neko map xD. Love the c4, ambients and rocks that fall down after explosion

    Because you know, I got the fi
    • P2: Drudge
      Points: 2,563
    • E1: Helper
      EF: 4
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Pros: . - Good lightning. - Good brushwork. - Nice Ambience. - Nice Rope.(Idiana Jones feeling) - Nice c4's. Cons: . - Elevator - Nuke Improvements: . - (Elevator)You got 2 buttons by the elevator. The right one goes only down. And the left one must only go up. But the left one goes up and down. Would be a problem. You should need to fix that. - (Nuke) The Nuke is a lil bit to fast. You could change the delay of seconds. Notes: . I've tested this map. It is a nice map, lots of ways. It will be sure a balance. Keep on the goodwork! 9.2/10 for this map!

    • P1: Beggar
      Points: 246
    • E1: Helper
      EF: 1
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Pros: i like the c4s, the wagon and the rocket. also there are multiple routes to get to the end and the design its pretty cool. the radar is also good so you have an idea to where you should go. Cons: the end, there should be a safe room, which the humans have to defend for a longer time then 15 seconds. maybe one minute so the other humans still have a chance to get into the room. add the room somewhere in the middle of the tower so that people who used the route, where you have to walk up the whole tower, dont have such a big disadvantage. Improvements: in the mine there are some ways where you have to climb over a ladder to go on. there should be at least 2 ladders or people will block / get stuck into each other. also there should be more ropes to climb down the last tower or people will block/ get stuck again. the message "Nuke will explode in 15 seconds." needs to much time to show up, instead of 1 letter per second maybe let the whole sentence show up for 5 seconds or use a console command to inform the players about when the nuke will explode. you should add boxes or rocks so humans can defend the one route against zombies, where they have to wait until the c4 blows up to go on. Notes: make sure that all routes take the same amount of time to get to the end, so there arent useless routes. oh and keep up mapping for css zm / ze i love your maps.^^

    I AM LEGEND
    • P1: Beggar
      Points: 315
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Is there a safe zone from the nuke. when it went off it just killed me when i was right near the button

    Why so serious?
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