zm_natalyas_ship_v3

Credits

Submitter
  • P3: Peasant
    Points: 18,240
  • E2: Guide
    EF: 20
  • C1: Member
  • A5: Veteran
    Account Age: 5 years
NatalyaAF (Creator/Co-creator)
Studio
The Official ZombieMod Studio
Key Authors
NatalyaAF
uberkirsche

Rating

9.69/10
Based off 20 rating(s)

Additional Info

Development State
Final/Stable
Version
1.0
Maximum Players
64

Stats

Post Count
52
ViewCount
13,203
Downloads
4,777
Date Added
4 years ago
Date Modified
4 years ago

zmnatalyasship_v3 - Made by Natalya[AF] -

Features 64 Spawns Cubemaps Radar Map 3 Drivable Boats German .88 FlaK New Secrets New Ship New Look

Okay, so this is version 3 of zmnatalyasship. There have been many changes, and I will now go over all of them for you...

First off, the fps on this map has been dramatically increased from what it was on _v2a. By using area portals and hint brushes I was able to raise the FPS quite a bit for the outside of the ship. This was probably the biggest thing I did to the map, and took the most time of all of the changes, giving me a solid foundation for everything else I did with the map.

Now for the interesting stuff...

The German FlaK .88: This was originally a prefab made by uberkirsche (now banned from fpsb) and could be found in the original version of zm_runforyourlife by Markokka. However, for my map, I have edited it substantially. It now fires a double-shell for both physics and actual damage (so it can knock the boats around when it hits them) and it has been edited to remove a crash bug. The map will NOT crash your server even though it has this cannon in it. The FlaK will kill a human outright in 1 hit, even if it misses by 10 feet or so. 7-8 hits are required to kill a zombie, depending on how much health they are given and the accuracy of the gunner. Occasionally it will get stuck for one round, but during beta testing this only happened twice. This bug doesn't affect the rest of the map.

The Island: It has been completely redone. It is now a fortress instead of a radio tower. There are two doors to the stairs to the FlaK on top. The doors can be closed from the stairwell. Once closed, you can't open them from outside, but I have put a secret passage that will take you from the basement of the island to the inside of the stairwell. It's a difficult secret though. The basement is almost exactly like it was in previous versions.

The New Ship: This is a small Polish barge. It has one secret on board, and has a few camping spots. Watch out for FlaK fire though if you're near a window.

Glass Platform Secret: This has been modified. Try to re-learn it. :) It still gives 999 kills.

Boats: This map has the two boats from v2a as well as the mini boat from the original zmnatalyas_ship, except it actually works here.

Other Changes: I have changed some areas of the big ship... Some like the command tower and bridge were changed to improve FPS, while other spots were edited elsewhere. Notably, the area with the truck has been re-done with two more spots, and the rafter over the spawn in the aft section of the ship has been given a block of invisible texture so that zombies can't kill the humans on it just by jumping up and stabbing. I also modified the skybox some, and changed the lighting of the map. It's now a lot brighter, but it isn't quite day. It just makes it look more picturesque.

A Note to Server Administrators: This map has a pointservercommand inside it. Without it the boats will not work and the cannon won't function properly. If you have a pointservercommand override plugin, then you'll need to make a .cfg for this map with sv_turbophysics 0 in order for the boats and cannon to work.

Thanks go to: Zombie Network III and Vs3 Zombie Mod servers for running beta tests of this map, and to Vampy and MoOnLiGht for running the betas for me.

If you would like to assess this map, download it first and play it. I don't want meaningless assessments from people who just looked at the screenshots.

Allright, that's about it. Please post any questions or comments you may have.

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Comments

    • P1: Beggar
      Points: 148
    • C1: Member
    • A2: Tenderfoot
      Account Age: 10 months

    really luv this map, one of the best ZM maps ever made. <3

    inactive, BF3 <3 ^^
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    This map is my absolute favorite zm map!

    huge, lots of options, lots of hiding places !

    Bananite
  • Anonymous

    It lag alot when over 20 people playing....

    • P1: Beggar
      Points: 1
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    The gun needs to be able to kill zombies faster, everytime i hit a zombie he either looks around or at me like wtf just happened or he runs. its only effective in killing humans, which i do profficiently :D

    Bananite
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Great map

    Bananite
    • P2: Drudge
      Points: 1,452
    • E1: Helper
      EF: 18
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted by Anonymous Pros: fun map a lot of spots to camp Cons: relly boring when there are to many in the server Improvements: its a good and big map but way more water then land and need bigger camper places

    Again posting anonimous? Why? And why do you only assess the 2 top rated maps?

    Gungame ftw!
  • Anonymous

    Pros: fun map a lot of spots to camp Cons: relly boring when there are to many in the server Improvements: its a good and big map but way more water then land and need bigger camper places

    • P3: Peasant
      Points: 14,437
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    Pros: Looks is very good, I like the layout of the map and that you can drive the ships. Lots of places to camp barricade etc. Cons: Rocket always attracts a crowd, ruins gameplay abit. When driving boats if you turn around to look for zombies you stop driving can become abit annoying but nothing serious. Improvements: Add a button somewhere to open the rocket place, as its hard to get humans in there. Notes: One of the favorites on my 32 man zm server :)

    I HAZ PS3
    • P1: Beggar
      Points: 820
    • C1: Member
    • A5: Veteran
      Account Age: 5 years
    Posted by NatalyaAF
    Posted by Kookie Pros:I <3 this map!1Its my fav ZM map(Sorry Roy ur own would be first if it wuld be more detailed,i explain more at ur ship map site) Cons:The pickable weps all over big ship,u should remove them,since players dont need to use money to buy weps.Also,its somewhat hard to get in usable boat w/roof(This isnt cons if its meant to block zombies&etc.).The FlaKannon is too inaccurate and is laggy when fired.When u fall of the dinghy(usable boat w/o roof)its hard to get off its controls to roam with your own.Altough u get 9.6/10.0 Improvements:I think none,except the cons fixing Notes:Just 1 question;What type of ship this is?Freighter,cruiser,or what plz answer.U ROCK!!!!!1111oneoneelven
    Yea the little boats roofs are to block zombies. O and to drop control of the little boat, look away from it and you will get your guns back.

    k thx u rrock!

    CSS update yay!
    • P3: Peasant
      Points: 18,240
    • E2: Guide
      EF: 20
    • C1: Member
    • A5: Veteran
      Account Age: 5 years
    Posted by Kookie Pros:I <3 this map!1Its my fav ZM map(Sorry Roy ur own would be first if it wuld be more detailed,i explain more at ur ship map site) Cons:The pickable weps all over big ship,u should remove them,since players dont need to use money to buy weps.Also,its somewhat hard to get in usable boat w/roof(This isnt cons if its meant to block zombies&etc.).The FlaKannon is too inaccurate and is laggy when fired.When u fall of the dinghy(usable boat w/o roof)its hard to get off its controls to roam with your own.Altough u get 9.6/10.0 Improvements:I think none,except the cons fixing Notes:Just 1 question;What type of ship this is?Freighter,cruiser,or what plz answer.U ROCK!!!!!1111oneoneelven

    Yea the little boats roofs are to block zombies. O and to drop control of the little boat, look away from it and you will get your guns back.

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