ze_tv_station_v2

Credits

Submitter
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Westsid3r (Creator/Co-creator)
Key Authors
Westsid3r
Snowy
Xensey

Rating

9.18/10
Based off 5 rating(s)

Additional Info

Development State
Beta
Version
1.0
Maximum Players
64

Stats

Post Count
16
ViewCount
4,519
Downloads
1,612
Date Added
4 years ago
Date Modified
3 years ago

Escape from the cities into the bunker of the tv_station and wait for the army to blow the whole city up!

ZETVSTATION_V2

New in v2:

*Separated room 3, can enter by a "secret" way. *Another moving car in second city. *Added stone wall after you climb down bunker door. Just destroy *Balanced boats with the trucks. Boat 1 now leaves after 5 seconds instead of 10, and boat 2 after 10 instead of 20. *Faster way to boat 1, now you can climb over the fences *More small upgrades


Map made by: Westsid3r Ideas by: Snowy

STORY: An expierement in a city didn't work out very well. It's is now infected by zombies. The US goverment isn't happy with that and is 1 phonecall away of sending the US army. Your mission as human is to escape from the abandoned city and get to the tv station. There, you call the US army and hide yourself with your teammates in the bunker and wait there while the army is bombing the city

Features:

  • 64 Spawnplaces
  • 2 Escape Trucks
  • 2 Escape Boats
  • 2 Working Radio's
  • Secrets
  • Moving Truck

Credits:

Snowy ( ideas ) Westsider ( mapper ) Xensey ( bridge ) Gargantua ( feedback ) i3D.net ( support ) Deeway (uploading the map to i3d servers)

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Comments

  • Anonymous

    Pros: like the bridge and the boat Cons: to hard for humans to survive when they get to the bunker Improvements: smaller bunker harder for the zombies

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    Good Work! Map Added to 67.228.27.190:27015

    Bananite
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    Pros: - Really fun vehicles and lots of em too! It was not even laggy on the server. - So much alternative ways! You have pretty much freedom - Awesome ( golden gate ) bridge! Really nicely designed.

    Cons: Offcoure there's a few cons too. - The map is very hard at the end. The end bunker below is simply too hard to defend. At a moment your room elevator goes down. If zombies are in different room, you should make the breakable wall more powerful. - The first city is pretty detailed but the 2nd city lacks a lot of detail. The streets dont look good either. Some mapping time there is needed. Improvements: work on some cons i said above. Notes: Other then that, its a very nice playable map! A great one!

    MapDesigner
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    V2 should be more balanced now.

    I'm going to start on a zm version of this map, cause some1 suggested that ;)

    Master Spammer
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    Posted by EvInReaLife
    Posted by Westsid3r
    Posted by EvInReaLife I don't really like the huge "TV" letters made out of brushes.
    just saying my personal preferance. Maybe make it a decal and smaller or something? It's just an eyesore to me. Everything else is great. Erm what has this to do with the gameplay?

    Erm no its big so the players can find the tv station? Sign isnt gonna get changed and im not gonna wait 1h again just to change tv-sign. Its not affecting the gameplay or giving low fps..

    Because you know, I got the fi
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    Posted by Westsid3r
    Posted by EvInReaLife I don't really like the huge "TV" letters made out of brushes.
    just saying my personal preferance. Maybe make it a decal and smaller or something? It's just an eyesore to me. Everything else is great. Erm what has this to do with the gameplay?
    If it can't be played, fuck it
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    Just ping me if ya need a custom texture instead of the "TV"-brush. ;)

    Awesome...
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    Posted by EvInReaLife I don't really like the huge "TV" letters made out of brushes.

    Erm what has this to do with the gameplay?

    Because you know, I got the fi
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    WestSid3r, very nice map. Xensey, very nice bridge. Snowy, very nice idea.

    It's a good map. Only got low fps: "9" But the gameplay is fine.

    Greetz,

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    Posted by makaroonivelli It looks good! Only one thing: Fix the road! It looks badly fitted. :) (Maybe use custom texture.) PS: "Deeway (uploading the map to i3d servers)" Isn't that Salem's job? ^^

    If you only check the screenshots, Yes then the roads looks badly fitted. You need to check it ingame!

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