This is the final version of the map. It took me very long time to create a nice environnement under the GoldSrc, due to the limits of the engine. The map is very high detailed for Day of Deafeat 1.3 and the gameplay changes depends which objective is running. Totally 4 objectives:
- The Radio communication center
- The Bridges of the Trainstation
- The Laboratory
- The Heavy Water Facility named Vemork which is the name of the map
Time limit 10:00 minutes
- custom map engine
- custom models
- custom animations
- custom explosions
- custom sprites
- custom sounds
A special thanks go to "Lil Outdrow" for his help to set up the map engine, which it takes more than 900 entities, really not easy: thanks Lil ^_^







