background_mill

Credits

Submitter
  • P2: Drudge
    Points: 2,921
  • C1: Member
  • A5: Veteran
    Account Age: 5 years
NykO18 (Creator/Co-creator)
Key Authors
NykO18

Rating

9.62/10
Based off 30 rating(s)

Additional Info

Development State
Final/Stable
Maximum Players
8

Stats

Post Count
46
ViewCount
25,596
Downloads
7,836
Date Added
6 years ago
Date Modified
5 years ago

This is a dirty translation from French using google.

Following my progressive withdrawal of the creation of maps HL ² playable DM I decided to create charts of demonstration. Indeed, rather than to endeavour to make playable maps by limiting me still and always with respect to the engine Source, I decided to make ultra-detailed, but any more playable maps. In the final analysis to leave free court to my imagination. To base itself more but on the pleasure of the eyes. (I saw beautiful maps so much car-being limited by fear that they are more playable on line only I decided to more to withdraw me from it. What good is it to limit itself to make playable maps who will never be played?) Here thus my first creation. A water mill located in full forest. small uneven of the brook will have enabled him to set up a stopping and to benefit from hydrolic energy. What to say moreover? What the map puts at knees the engine of HL ²? What of the blow, one wonders how to make to create beautiful tricks under Source? I do not know, it is perhaps me which have evil to include/understand this engine. in any case, that resembles about my starting model. (with some trees in less probably, but it is dûr to find trees under Source.) Problems? There is yes. The trees are rather strange, especially those used like basic decoration. Some disappear, others pass from the first in the second plan according to the sight, some others change foliage. in short, of the trees under Source… There is also a problem on the level of the water of the bottom whose color changes subtly according to the sight also. A problem of cubemap apparently, a problem which I does not manage to solve. And of course the principal problem, envisage one very very good config =) To final, Ca gives a rather pleasant landscape to look at, with water which runs, of the birds which chirp, of the frogs which croassent and a small soft music which rocks the player =) PS: Someone rightly pointed out me that the images of the place which I tried to reproduce by making this map came from a sublime screensaver. It is of course a great disappointment for me to learn that this environment was already created in 3D, but well. I comfort myself by saying to me that in this version, one can trott oneself =) I thus benefitted from it to take the background music of the screensaver.
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Comments

    • C1: Member
    • A3: Apprentice
      Account Age: 1 year

    The game crashes when the map loads :( But I can hear a piece of the music just before it crashes.

    Bananite
    • P1: Beggar
      Points: 128
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    Wow it is so incredibly pretty. I love it!

    [***Spam hard... Become Pro***
    • P2: Drudge
      Points: 4,518
    • E2: Guide
      EF: 25
    • C1: Member
    • A5: Veteran
      Account Age: 6 years

    Truly a great Source map. Who cares about it not being a playable map? I'd like to see even HALF the mappers here make something like this, instead of another shitty killbox map.

    It's really an inspiration to see this map. It makes me want to make my own little novelty map...

    Hmm....

    Apex.
    • P2: Drudge
      Points: 1,586
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    This is SOOO amazing! You're completely pro mapper! 10/10

    Russian mapper
    • P2: Drudge
      Points: 1,463
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Yes, it is indeed a work of art

    Respect the Crowbar
    • P1: Beggar
      Points: 44
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Most amazing looking map I've ever seen and played.

    I don't need one.
    • E1: Helper
      EF: 3
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted by John Doe NL Hmmmm, no weapons, no gameplay. What you had in mind developing this map? It sux!!!!! Next time develop a Pokomon map please, this is so crap!!! You probably never played HL2. Please delete it from fpsbanana. It is no hl2dm map!!!!! John Doe NL

    It's okay, not all of us can read. But it sure isn't okay when some of those people have the mentality of a kindergartener who was recently hit by a truck and placed into a coma commenting on such beautiful maps like this. Do you even know what this is?

    No.
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Reminds me when i used to play oblivion (was before i met the source engine, dumped oblivion and married source(lol)) awesome job, makes me want to dust oblivion off and continue onwards with my lv 60 char...

    Bananite
    • P1: Beggar
      Points: 844
    • E1: Helper
      EF: 6
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    It looks beautiful, just like an elf forest)

    From Russia, being proud of my
    • P1: Beggar
      Points: 63
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    One word: AMAZING

    All We Are Is Dust In The Wind
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