dm_attack_house_tsgk

Credits

Submitter
  • P1: Beggar
    Points: 833
  • C1: Member
  • A5: Veteran
    Account Age: 5 years
gtamike_TSGK (Creator/Co-creator)
Key Authors
gtamike_TSGK
Designer/Maker

Rating

9.54/10
Based off 2 rating(s)

Additional Info

Development State
Final/Stable
Version
Final
Maximum Players
32

Stats

Post Count
6
ViewCount
1,163
Downloads
385
Date Added
3 years ago
Date Modified
3 years ago

Custom house map

Name: dmattackhouse_tsgk (Last Version)

Autor: gtamike_TSGK

Let me know what you think of the map feedback will be nice.

About

The map is a normal looking house map.

You can choose to fight on the ground outside and inside of the house. You can also use some of the house roofs to get around. The gameplay is fast and you can’t get lost if you tried. The house is a very good size for 1 VS 1 or even a team match (theres 32 well placed player spawns).

There’s many escape routes in the map doors, vents, windows and teleporters. The weapon and items layout is well balanced so the players has to move round to collect them instead of staying in one area.

There are 3 traps in the map one is in the super charger room (a spike trap) and the other is a pool trap, the 3rd trap you can find. The traps are for greedy players that like to always have max suit, looking at the trap will make them think twice about going in.

The lighting map took along time to get just right. Most of the textures and models are custom. Some of the hl2 textures (like plaster) I have improved with grain detail like used in ep2, also a nice render on wood floor, tiles and white wall.

There are some other small details in the map like playable radio, moving fish, swimming pool, toilet flush etc... that gives a nice house fill to the map. There are also some small easter eggs/secrets in the map, again does not change gameplay but giving the player a house fill and more fun to the map.

Thanks to map beta testers, BalleTSGK, StonedCabbageTSGK, ShimmyTSGK and OsirisTSGK.

SITE: http://gtamikes-maps.piczo.com/dmattackhouse_tsgk

Heres the pictures of the higher roof areas allowed on.

http://i631.photobucket.com/albums/uu35/gtamikeTSGK/dmattackhousetsgk_rc20027.jpg

http://i631.photobucket.com/albums/uu35/gtamikeTSGK/dmattackhousetsgk_rc20026.jpg

http://i631.photobucket.com/albums/uu35/gtamikeTSGK/dmattackhousetsgk_rc20024.jpg

http://i631.photobucket.com/albums/uu35/gtamikeTSGK/dmattackhousetsgk_rc20023.jpg

Enjoy

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Comments

    • P1: Beggar
      Points: 2
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Pros: The most fun map i've played Cons: none Improvements: none Notes: keep up your fun style of mapping!!!!!!!!!!!

    Bananite
    • P1: Beggar
      Points: 833
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    .:EDIT:. 26 September 2009

    Youtube Videos

    Title: dmattackhouse_tsgk Up stairs short cuts/HINT http://www.youtube.com/watch?v=iLT2l0bk-nI&fmt=22

    Title: dmattackhouse_tsgk (Final Traps) http://www.youtube.com/watch?v=ovfr4ZMzEiQ&fmt=22

    Enjoy the map guys

    Pros: I like the custom props and textures, and the house idea is great Cons: player clip keeping me from getting on the very top of the house Improvements: wish some of the static props inside of the house were physics Notes: very nice map, this is definitely going on my server 68.232.166.207

    and is the house modeled off a real house?

It's a made up house, some parts are based on my other house map. "dmcombathouse_tsgk"

http://gtamikes-maps.piczo.com/dmcombathouse_tsgk


dmattackhouse_tsgk is out (Last version)

Final Map Update List

Removed Window in garage (This improves navigation in that area) Improved Valve carpet textures (more detail) Added very useful Poster in Radio room Added physic model blinds (move when shot) Added custom blue ring teleport effect (basement) Added extra start sound for spike trap Added extra start sound for hev shock trap Added sprites on GTA pool trap button (to help show button) Added another vent near basement stairs Added a 2nd button for the spike trap (in box area/help text) Added a sound for vending machine Added a sound for garage teleport (with spark effects) Added a sound for teleport by pool Added HP on basement stairs Added light near jacuzzi (many use to be jumping on to get to above vent) Added tap in large hot tub Added small help/hint text on walls e.g. combat box area etc (requested) Added support brush detail to side of house (use as cover) Added sparks to broken TV in kitchen New prop in radio room Moved the 2 wood boxs outside by pool Box in wood area can be moved by pressing the use button (hint text available) Other tweaks have been made to gameplay.

Have Fun

Mapper
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Pros: I like the custom props and textures, and the house idea is great Cons: player clip keeping me from getting on the very top of the house Improvements: wish some of the static props inside of the house were physics Notes: very nice map, this is definitely going on my server 68.232.166.207

    and is the house modeled off a real house?

    Bananite
    • P1: Beggar
      Points: 833
    • C1: Member
    • A5: Veteran
      Account Age: 5 years
    Posted by Tidux15 Nice map, but you should make more like crates and more vegetation outside. or it will be simple to kill. Edit: Btw which gamemodes did you build with? Hl2DM Hl2 Hl2 Ep1 Hl2 Ep2 Css: Source? Reply to me please.

    Thanks, the models are from hl2dm and flowers etc from CSS Source, cause there's not really any flowers in hl2/hl2dm. I would add more vegetation but I need the frame rate to be high for a fast paced game.

    Mapper
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    Nice map, buy you should make more like crates and more vegetation outside.

    or it will be simple to kill.

    Edit: Btw which gamemodes did you build with?

    Hl2DM Hl2 Hl2 Ep1 Hl2 Ep2 Css: Source?

    Reply to me please.

    Fragstealer!
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