Ads keep us online. Without them, we wouldn't exist. We don't have
paywalls or sell mods - we never will. But every month we have large bills
and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3
My workaround for having just snipers is a little buggy, but it works.
Each base has 6 places where a person can first be spotted after spawning. I added the extra 2 over 2fort's standard 4 because with the old 2fortsniper map, you would bump into people corner sniping a lot. Also with TF2's new scope overlay, I feel that corner sniping might become just that much more popular. There are still the open areas with some cover for those who still like to speed snipe. The distance between the two bases is similar to the new 2fort (a little over 2000 units apart).
Revision Changes: Fixed the breakable boxes, added the rock and boxes for both sides, improved class restriction, added a fence, and smoothed out the cliff edges.
Now get out there and aim for the head!
-DeathZone