Tysn

Identity

  • P1: Beggar
    Points: 743
  • C1: Member
  • A5: Veteran
    Account Age: 5 years
www.obsidianconflict.net

Online Status

Status
Offline

Buddies

None found

Points Log

None found

Skin Submissions

None found

GUI Submissions

None found

MiP Submissions

None found

Model Submissions

None found

Prefab Submissions

None found

Project Submissions

None found

Script Submissions

None found

Sound Submissions

None found

Spray Submissions

None found

Sprite Submissions

None found

Game file Submissions

None found

Texture Submissions

None found

Tool Submissions

None found

Tutorial Submissions

None found

Thread Submissions

None found

  • You must be a member
    • P3: Peasant
      Points: 23,150
    • E1: Helper
      EF: 4
    • C1: Member
    • A5: Veteran
      Account Age: 6 years

    I still took the time to submit it. Just so you know people will get angry if you do it. A supervisor has more privileges than the owner, its more than good enough.

    Old School Bananite
    • P3: Peasant
      Points: 23,150
    • E1: Helper
      EF: 4
    • C1: Member
    • A5: Veteran
      Account Age: 6 years

    Lol did you really just become a supervisor of that game and then transfer ownership to yourself?

    Old School Bananite
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    Hello dear creater i was wondering if there is going to be an update for ocharvest some people requested to add fishing in the harvest section and more cooking i was thinking about it but if u are able to update ocharvest with more epic stuff we will be grateful thank you for doing this.

    Bananite
    • P2: Drudge
      Points: 2,097
    • E1: Helper
      EF: 5
    • C3: Moderator
    • A4: Graduate
      Account Age: 3 years
    audiOtrash

    I added you on steam, i have some questions for you.

    my steamname is audiOtrash

    criminal minimal
    • P1: Beggar
      Points: 50
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    Hey tysn man, 1.2.0 is out man, i'm sure you don't have the vmf anymore, but would be awesome if you could some back and update backwoods and basin for 1.2.0

    http://www.zombiemaster.org/smf/index.php?topic=7799.0

    your maps are sick, it would be a shame if they were not updated, there still the most played maps in zm...

    Bananite
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Thx did I make the order VGUI and logos self?? and can i spray teh moving pic with tast T?!?! because when i opening the vmt data in options spray i cant spray it ?!?! can u help again?!!

    Bananite
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Hey dude do u know were i must copy moving sprays into??? german??

    Bananite
    • P1: Beggar
      Points: 890
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    Umm hi , ive been quite interested in making zm maps , could u give me some tips... im not too sure how to make traps etc thanks please post on my profile

    • P4: Worker
      Points: 27,460
    • E2: Guide
      EF: 29
    • C3: Moderator
    • A5: Veteran
      Account Age: 6 years

    Thanks a lot =D I guess my problem was probably because I was using a night-time skybox at the time. I'll try this out in a future map, thanks again =]

    Prefab Moderator
    • P4: Worker
      Points: 27,460
    • E2: Guide
      EF: 29
    • C3: Moderator
    • A5: Veteran
      Account Age: 6 years

    Hey, I've been wondering for a while about the fog on zm_basin. How did you get it to look so good?

    I've tried with the fog_control entity, and setting a close up start distance, and a far away end distance, but it just gives a really horrible block of white instead of your soft haze-like effect in the distance.

    Please let me know =]

    Oh, and yes, I am the same Killocity from the ZM forums ;)

    Prefab Moderator
Sponsor Us