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Hello, I used your tutorial on SS models and it was very informative. I have one problem tho. The models, for the most part, turn out shiny. Annoyingly shiny. I can get around it by deleting the envcubemap options from the vmts but that seem s kinda odd to me. Is there something I am missing maybe?? If you could find it in your heart to help a bloke out I would greatly appreciate it
Fixed the problem, I think. I checked "do not fix rotations on animation" for the models that were funky. So far the models have turned out fine.
Well I can't use PM anymore some fucking reason.
Compile Oddities Continued
Hey man i see you know a bit about serverside skins could you help me out with them? i want to know how to create them so i can make some good ones and realistic ones
Hey hey! I fixed it! I was using an older version of GUIstudioMDL, and I hadn't refreshed my SDK content in a LONG time. After updating both of those, I was able to compile no problem.
I still don't know exactly what was going wrong, but whatever: the point is, it works now. Thanks anyway though :)
I think I fixed it...somehow. I'm getting the error "bad command $cdmaterials" now. This is my first time compiling anything...or working with models, for that matter, so I expect that there's some fatal error I've made along the way that's causing all this trouble.
Hey man, I'm having a problem compiling a world model for HL2. I'm getting this error:
bad command $model
I'm at my wits end here, so I've been doing some searches and came to the conclusion that you might be able to help me. Any ideas?
Hello Spearmeat ! Welcome to Frostburn Inc. :D
Hey there. My email address is respawned27@gmail.com My steam is down right now along with dozens of other users. I am not entirely sure what my Steam name is at the moment. If you could send me yours? That'd be great.






Its okay.