Hi to you, i thought you left this site ..
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Hi to you, i thought you left this site ..
Ahh, I see, good thinking man. I also had something else to ask you, but I've forgotten it by now.. Damn.






Well, it's for the Source Engine, and it will be propstatic, or maybe propphysics, so I want the lighting to compile properly.
Also, my SSAO shader works on Alpha channels, but it doesn't look as good as straight off the zbuffer. So I decided to make it have actual geometry.
As for the extra edge loops, that's where the shelf sags a little bit. You can't tell from that angle. ;)
Looks very nice, way better than mine, haha. But those cross beams could've been made by a single plane I think.
And what's with that extra edge loop on the shelfs? Oh, and while I'm here, nice work on the Ivan's Secrets update!






Aww.
Good luck then dude :D






You should totally help out with the MegaMod, your work is superb.






Your mod work is outstanding; I greatly admire it.
Hey Drew! I finally found a tutorial that has a full character model production, modelling in 3ds max and ZBrush. AND I can learn how to UV it and texture :) But it costs like $80 for 1 DVD. And I need 2 D:
But I am going to watch this no matter what. I want my dream to come true :D. And might just be as good as you some day ;D
Cant make it in 2 weeks. GOt toher projects on top priority. a month may be...
If the time is running out already - i have to decline. There is still too many things i havte to do before starting it.