Welcome to 586!
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Welcome to 586!






Hey man welcum to 586 studios =]
You d better try fuking hard,cuz this is your lucky ticket to 586,man :P
I've sended you an invitation to 586. I can see potential in your modelling,and im guessing we can use your skills as well






I leave the option available for those that just joined or are broke like in your case to just add the thread to favourites and that submits the 50 points needed for a single raffle ticket.






I never got around to playing the first one since I was late into the PC gaming scene and older Shiney games glitch out regardless (inc Messiah) on newer machines and I've yet to find a solid fix.
But I did force my way through some of the glitching textures and then played MDK2 which seems to play out almost the exact same anyways. So whatever works.






No, it's Max from MDK 1 & 2; an awesome old school game.
He's a four-armed dog like likes to blow shit up.
Video expressing his awesomeness.
Here is my problem...
http://www.fpsbanana.com/threads/165418
LOL. Thanks. I used to do origin and resource jobs for CS1.6. I now do origin and resource jobs for source, but have never posted anything since. I'm trying to get into making full on model releases cause there are some many great models and they are always held back by bad/technically innacurate animations, or useless scopes and stuff, so i wanna do stuff for people like me. But 3ds max keeps kicking my ass :P
Yams? o.O