NEW High Poly hands for CS1.6

Credits

Submitter
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SaxonSwine (Creator/Co-creator)
Key Authors
Saxon
Modelling
Gearbox
Default CS textures

Rating

10.00/10
Based off 2 rating(s)

Additional Info

Polycount
3,484
UV Mapped
Yes
Textured
Yes
Rigged/Animated
No

Stats

Post Count
19
ViewCount
4,285
Downloads
938
Date Added
2 years ago
Date Modified
2 years ago

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High Poly Gloves for Counter Strike 1.6

Since people on FPSB trashed my previous release of these hands for "not having in game screenshots" I'm reposting the mesh here. These hands are intended for use with Counter-Strike 1.6, please do not use them for other mods without my permission!

CREDITS:

Hand Mesh model by Alex Voysey (aka Saxon) made using Milkshape 3D. Textures by Gearbox, slight edits by Alex Voysey.

USAGE:

Using Milkshape / 3DSMax / Maya rig the hand mesh to a model of your choice. If you release a model or model pack with this Mesh, you must give me credit!

These hands are free for use with Counter Strike 1.6 model releases and or model packs. These hands are not to be used in any mods* without prior given consent.

If you would like to use the hands in your mod, please contact me and I'll see what we can arrange.

*This includes model packs for other 3rd party mods.

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Comments

    • P3: Peasant
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    Very nice hands, i still using it.

    Russian army team mod member
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    thanks it works on 3dsmax. I export it first on MS3d to 3ds.

    I'm stupid as you
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    how to open it on 3ds max???

    I'm stupid as you
    • P2: Drudge
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    Seven Zero - you need to rig the vertices to the skeleton of the animation rig which you're using.

    If you're unfamiliar with rigging, I would suggest googling it :P

    I HAZ LOL
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    @SaxonSwine, My only problem is that I still don't know how to use this xD Do you know how to?

    I can animate your penis
    • P2: Drudge
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    @ Seven Zero, sure thing! Just be sure to credit me ^^

    PM me when you release too, I'll be interested to see how your work looks ;)

    I HAZ LOL
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    May I use this in my next release?

    I can animate your penis
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    Posted by NicoSolerF1
    Posted by Bolty
    Posted by Kosai106 You call that high-poly? :S
    Elitist /Joking Seriously, they're high poly, at least for a GoldSrc engine game EDIT: Ninja'd
    Exactly, the common poly count for a GoldSrc game is 2000, so it IS high poly

    excuse me but i cant resist to correct you ;) its about 3500

    and btw. the guy who owns the hands should cut his nails

    I can haz Bananaburger?
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    It's uses same textures from original hands?

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    Posted by Bolty
    Posted by Kosai106 You call that high-poly? :S
    Elitist /Joking Seriously, they're high poly, at least for a GoldSrc engine game EDIT: Ninja'd

    Exactly, the common poly count for a GoldSrc game is 2000, so it IS high poly

    Luckily i still have good heal
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