=====Made by ..oxy.. ====== =====Thanks be to God====== =====www.tf2maps.net=======
To use simply copy the "tf" folder over to your 'tf" folder. In hammer insert a "propdynamic" entity. Select "ambulance.mdl" as your model. Change the "name" of it to "ambulanceprop" Draw a brush that will be the trigger to activate the doors and healing. Cover the brush with the 'trigger' texture. CTRL+T to tie it to a funcregenerate. Change the target to "ambulanceprop" Set your settings. Run map.
=====Made by ..oxy.. ====== =====Thanks be to God====== =====www.tf2maps.net=======











