TF2 Ambulance

Credits

Submitter
  • P1: Beggar
    Points: 130
  • C1: Member
  • A4: Graduate
    Account Age: 4 years
...oxy... (Creator/Co-creator)
Key Authors
..oxy..

Rating

10.00/10
Based off 9 rating(s)

Additional Info

Polycount
4,642
UV Mapped
Yes
Textured
Yes
Rigged/Animated
Yes

Stats

Post Count
26
ViewCount
5,050
Downloads
232
Date Added
4 years ago
Date Modified
-

License

Feel free to use it however you want. Just please give me credit.

=====Made by ..oxy.. ====== =====Thanks be to God====== =====www.tf2maps.net=======

To use simply copy the "tf" folder over to your 'tf" folder. In hammer insert a "propdynamic" entity. Select "ambulance.mdl" as your model. Change the "name" of it to "ambulanceprop" Draw a brush that will be the trigger to activate the doors and healing. Cover the brush with the 'trigger' texture. CTRL+T to tie it to a funcregenerate. Change the target to "ambulanceprop" Set your settings. Run map.

=====Made by ..oxy.. ====== =====Thanks be to God====== =====www.tf2maps.net=======

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Comments

    • P1: Beggar
      Points: 153
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    We surely need more of these !

    Just lay your weapons down and
    • P2: Drudge
      Points: 1,308
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Well done, usefull and so tf2 style !!! Congrates.

    Bananed
    • P1: Beggar
      Points: 155
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Cons: none Notes: great model!

    The ¤S¦A¦D¦R¤ [cI] Clan
    • P4: Worker
      Points: 50,022
    • E1: Helper
      EF: 6
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    Ah, I remember reading this on Facepunch. I didn't realise you released it. Nice work.

    Irregardless
    • P1: Beggar
      Points: 130
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Just read the "readme" in the downloaded .zip file.

    Bananite
    • P1: Beggar
      Points: 74
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Nice work!but i have a question. If i mad a new map,how to put it in my map?

    Bananite
    • P1: Beggar
      Points: 130
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    I am brand new here and have no clue how to move things. I thought pre-fabs were things which had hammer elements in them. Either way. How do I move it?

    Bananite
    • P1: Beggar
      Points: 51
    • C1: Member
    • A6: Elder
      Account Age: 7 years

    This fits perfectly, looks just like Valve made it for a map.

    Carpe Diem
    • P6: Merchant
      Points: 231,225
    • E1: Helper
      EF: 17
    • C1: Member
    • A6: Elder
      Account Age: 6 years

    This should be in the map prefabs section (http://www.fpsbanana.com/prefabs/games/297).

    Nice model and skin, it fits perfect into TF2. As soon as you change the section, I'll defenatly rate this 10/10.

    Respect is everything.
    • P1: Beggar
      Points: 20
    • E1: Helper
      EF: 3
    • C1: Member
    • A5: Veteran
      Account Age: 6 years

    This does not fit in the compiler's corner. This model is already compiled.

    Facepunch sucks
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