cs:s level mod
its not worth doing if it aint fun
its not worth doing if it aint fun
Sorry if this isnt in the right section. ok so let me begin so one day i thought to my self "well the rpg mod for css is cool but i think i could make a mod with more features" so i started listing some things i might do.
all the rpg mod ideas except fire nade fire bullets: level 1 3 fire bullets per clip level 2: 5 FB per clip level 3: 8 per clip level 4: 10 per clip level 5: half the clip (either gunna be pricy or exclude the m429 and p90)
shield: you get a shield (or the admin freeze thing) on you but you can still move level 1: .25 seconds max level 5?: 2 seconds
hudini: when you get to a certain amount of hp a cloud of smoke emits from your body giving you time to escape diff levels different smoke times
more to come
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Do you actually have any modding abilities or skills which could be put to good use in the creation of your mod?
Let me tell you this, just because you have an idea does not mean that it will actually kick off.
Without something which may attract a dev team, your mod will not get developed. You also need to have extreme initiative!






Do you actually have any modding abilities or skills which could be put to good use in the creation of your mod?
Let me tell you this, just because you have an idea does not mean that it will actually kick off.
Without something which may attract a dev team, your mod will not get developed. You also need to have extreme initiative!