GamerLine Studio is looking for Level Designers and 3D Environment Artists for both "Source Modification" projects and normal Map releases under the GLS name, we want to provide quality (quality over quantity) Maps which pushes the Source engine to it's fullest
you need to be able to provide previous work (if no previous releases you will be asked to make a "scene" to show us your skill in the area)
Requirements
+ 3+ Years Experience in "Valve Hammer Editor"
+ Intermediate-Expert Knowledge of I/O and Triggers
Pluses:
+ Experience in "Unreal Development Kit" (UDK)
+ Experience in 2D Software (for texture creation) like Photoshop, GIMP
+ Experience in 3D Software, like 3DSMax, Maya, XSI, Blender.

