Pros: A unique map with a lot of room to provide a team effort game. A lot of spots for engineers to build their stuff. As well a good place for snipers to help along as well. The second maps is a perfect map for snipers and spies.
Cons: Map 1: Above each tunnel entrance to the battlements, there is a ledge that a solider, demo, and scout (with double jump + FON) can easily get to. This is a perfect place for an engineer to set up a mini base. However, it was much easier to get on the leage on the red base side as an engineer without building anything, vs. the blue side where you need to build a dispenser and hop+build a teleport exit to actually get up there. On the red side, you can get up to the ledge without building anything.
Map 2 : At first, it was quite a ways to the cars and hard to find for the first time. Plus the distance between the cars to their points will make this a tough match in a full match. With that said, the red gas station's roof provides a lot more cover than the blue gas station's roof. At the neon Scout running at Red Station, you can hide a well placed buildable to protect that point. While the blue station feels a lot more open and hard to proect with buildables. As a Sniper, it will be easier to hide up in the roof of Red Point than Blue Point. In addtion, this is a good sniper map.
Improvements:
Bug list
Map 1:
Red Side - There is a stack of crates behind a bolder that faces the sandman hotel sign between the exit gates of red base. If you get on top of the crates, jump towards the bolder facing the hotel sign, you'll get stuck there. Unless you have the Force of Nature, you can't get out unless you no clip.
Another bug is at the hotel itself. When you are riding on top of the car towards the hotel entrance, you can get stuck at the overhead of the check in/out house. I was the scout and I was crouching and got stuck up there. This might be the same on the blue side thou I haven't checked.
Notes: This is a good map and while some areas can use a bit more lighting and with spots for Engineers, I say this is a map build for Snipers and Engineers. In servers with "noclip" as RTD, a sniper can hide on the highest hotel tower and snipe from there, but he is easily noticeable so isn't a big deal. I never actually played this map with other people, so this is just my perspective as a single player.
Renbailation is here