An Attack/Defend CTF map with giant satelite dishes.
HAARP is a brand new Attack and Defend CTF map. Blu must deliver intelligence to capture points in each of three areas in order to win.
H.A.A.R.P. (the High Frequency Active Auroral R.E.D. Project) is stationed inside a huge Red base built in the side of a cliff. In the snowy Alaskan wilderness, they've built antenna arrays and a gigantic satellite dish. But what you don't know is it's really a DOOMSDAY DEVICE that could potentially END THE WORLD AS WE KNOW IT. Blue must infiltrate the base and deliver the shutdown override codes before DEATH AND DESTRUCTION RAINS DOWN ON THE WORLD (or something).
Change Log: -Huge boost in framerate. -Removed all custom particles, since that custom particle glitch still hasn't been patched. -Better balancing in all three stages - it's much more possible for Red to defend stages 1 and 2. -Tweaking of geometry here and there for balancing, and for ease of movement.
Known Issues: -Some custom models are still lacking good textures (They've just got straight colors for now). -Need an introduction video.
Want to leave feedback? Drop me a message on FPSB. Send me an email at dr.spud@hotmail.com . Or post on the map's tf2maps.net thread, http://forums.tf2maps.net/showthread.php?t=7358 .
Additional Credits: Nineaxis: custom posters.
Thanks, special: -Tf2Maps.net -Icarus -Radaka -A Boojum Snark -Nineaxis -Youme -Everyone testing and leaving feedback
- Brand new models and textures. Including a new doomsday device!
- The new Attack and Defend CTF gamemode. It's like TFC dustbowl: Blu delivers intelligence to capture points.
- A new theme! (And I don't just mean the snow...)
- custom content zipped to the bsp.










