Koth_Visual_b2

Credits

Submitter
  • P1: Beggar
    Points: 19
  • C1: Member
  • A4: Graduate
    Account Age: 2 years
NerdKoopa (Creator/Co-creator)
Key Authors
NerdKoopa
Making the map
Special Thanks
Valve Developer Community
Help & tutorials
tf2maps.net
Help & resources
My Steam friends
Support

Rating

?/10
Not yet rated.

Additional Info

Development State
Beta
Version
2
Maximum Players
24

Stats

Post Count
4
ViewCount
452
Downloads
110
Date Added
2 years ago
Date Modified
2 years ago

A medium sized KOTH map with developer textures.

Koth_visual is my second TF2 map and my first orange map. My goal with the second beta version was to make the best looking orange map I could possibly pull off. If this doesn't make you think differently about orange maps, then nothing will. Have fun! A video can be found here: http://www.youtube.com/watch?v=0HNsQOXWtxI

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Comments

    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    I prefer dev maps over real texture so I'm downloading

    Please, even teams.
    • P1: Beggar
      Points: 212
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    If you switched this to real textures it would look like all the other maps that come to fpsb. Keep it the same. It looks great!

    Pigsareit
    • P1: Beggar
      Points: 542
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    This actually looks really nice... if only you used real textures, this would be a great map.

    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    Instead of making a "good" looking orange map, why not just use real textures? No matter what it would look better than... this.

    Bananite
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