koth_persia_b4

Credits

Submitter
  • P1: Beggar
    Points: 340
  • E1: Helper
    EF: 1
  • C1: Member
  • A4: Graduate
    Account Age: 4 years
Uriak (Creator/Co-creator)
Key Authors
Uriak
Mapper - textures
Vader_666
props modeling
Special Thanks
Hey You
Tester
Hellfire
Tester
Flubber
Tester

Rating

9.66/10
Based off 5 rating(s)

Rate Map

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Additional Info

Development State
Final/Stable
Version
4
Maximum Players
24

Stats

Post Count
5
ViewCount
2,027
Downloads
773
Date Added
2 years ago
Date Modified
2 years ago
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  • You must not be user Uriak
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The King of Persia map !

kothpersiab4

This is probably the last beta release. I've made some changes following popular demand, especially with the spawn room design. You may no longer enter those big rooms before one team wins the round. The central area has had its look changed too, leaving the industrial atmosphere to a more persian one.

I hope you'll be happy with this version !


Driven by their neverending grudge, RED and BLU corporations now battle for the weapon they designed together before the war. The night will decide who can ultimately fire the powerful atmospheric laser first. And then become Kings of Persia

Koth_Persia is a small KOTH map designed for epic battles in the central area, in an eerie atmosphere. Layout offer many covers and possibilities, but control point capture time is long enough to allow contest. Timer is set to four minutes, that laser needs some time to be powered up !


Changelog :

--> closed the spawns rooms --> fixed difficult to navigate zones (water ramp) --> added details in some area and the skybox --> changed neutral building look for a more persian feel --> modified health and ammo packs --> modified lighting for a more eerie atmosphere


Special thanks to Vader_666 and his props, and to Hey You (and Co), Hellfire, and all the other that gave me support, feedback and servers.

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Comments

    • C1: Member
    • A3: Apprentice
      Account Age: 1 year

    Pros: Nice to have water near CP so pyros burn isnt' overpowered. Cons: Easily spawn camped. Improvements: Add another exit to spawns, perhaps an elevated one. Some windows so team can see what's out of spawn.

    Bananite
    • P1: Beggar
      Points: 24
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    Pros: looks and plays awesom Cons: nothing serious Improvements: i still think clipping that places with small height difference is a good idea

    lolo
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    Pros: Great and simple gameplay, cool nightly ambiance, almost a new theme Cons: Not a community map... And it's a Koth :p Improvements: Maybe change the green light near the laser gun... A bit strange i think.

    Bananite
    • P1: Beggar
      Points: 382
    • E1: Helper
      EF: 9
    • C2: Ripe Member
    • A4: Graduate
      Account Age: 2 years
    BLooP

    The map has a great gameplay :D, the theme is something new indeed.

    YARRRRRR
    • P3: Peasant
      Points: 22,298
    • E3: Tutor
      EF: 53
    • C2: Ripe Member
    • A4: Graduate
      Account Age: 4 years
    Boba Fett

    Wow this is rly epic and rly detailed though in tf2 style but just so great :D very nice job on this map man.

    Boba Fett 2D/3D Artist
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