pl_everest_v3_b4

Credits

Submitter
  • P1: Beggar
    Points: 272
  • C1: Member
  • A4: Graduate
    Account Age: 3 years
VMs (Creator/Co-creator)
Key Authors
UltraVioletDragon
hammer, ideas
OneDal
ideas
Special Thanks
Tomsk TF2 community
Test, ideas

Rating

10.00/10
Based off 2 rating(s)

Additional Info

Development State
Beta
Version
4
Maximum Players
24

Stats

Post Count
16
ViewCount
2,489
Downloads
575
Date Added
2 years ago
Date Modified
2 years ago

pl_everest, 2 stage map with obstacle

Everest is 2 stage payload map, with additional control point named obstacle. Obstacle give additional game play ways. Map developed about 1.5 years (from idea and alpha version). Second stage fully remaped two times. Tested on severe Siberian server. I hope you enjoy it!

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Comments

    • P2: Drudge
      Points: 1,469
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    I think blue respawn is way too long compared to other maps.

    www.TopNotchClan.com
    • P1: Beggar
      Points: 147
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    I really enjoyed playing this map, is well balanced and fun, But there is some small things that looks unnaturel, fx: the displacement canal on the first picture is a little stiff made.

    Overal 9/10!

    A mapper
    • P1: Beggar
      Points: 272
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    DontWannaName, thanks.. i know problem, fix it in new version :)

    UltraVioletDragon
    • P2: Drudge
      Points: 1,469
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    Teleporter exits seem to be being blown up when built on second floor buildings.

    www.TopNotchClan.com
    • C1: Member
    • A3: Apprentice
      Account Age: 2 years

    Nice looking map. We put it on our regular roatation on our no-heroes.com Payload Extreme server and it's getting good feedback. I'll direct our regular users here for more comments.

    Bananite
    • P1: Beggar
      Points: 272
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      Account Age: 3 years

    Hanapaa, hm.. i think it's server side problem, but in next version i fix it :)

    UltraVioletDragon
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    Ran into a problem on the second stage. There's a boulder near the end that you can walk through. (Its on the left hand side, right before the right turn into the final area). Red engineer built inside the boulder. Blu couldn't see the sentry until it was too late.

    Love the map aside from this though!

    Bananite
    • P2: Drudge
      Points: 1,469
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    I went through stage 1 and found a few small things. There are many places for blue and red to build teles in spawn. Mostly on the metal floor textures. The waterfall area goes pretty far back and seems like you should bring it forward or block is off earlier. I will add this to my server and see how to does.

    www.TopNotchClan.com
  • Anonymous

    Ah, very good. Well sorry for the delay on the feedback (just got done with long move) I have a test night scheduled this Friday so hopefully we can have a go at this with a full server so I can give you some helpful thoughts/feedback.

    I do remember playing the first versions of this map, I like the changes from the screens and when I ran through it.

    • P1: Beggar
      Points: 272
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    This is real people, but they didn't registred on fpsbanana, and then a I post link on our community, they post their opinion :)

    UltraVioletDragon
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