TC_Ramparts_A4

Credits

Submitter
  • P2: Drudge
    Points: 5,576
  • E2: Guide
    EF: 24
  • C1: Member
  • A5: Veteran
    Account Age: 5 years
UKCS-Alias (Creator/Co-creator)
Key Authors
UKCS-Alias
Made the map
III_Demon
Custom Track Models
Contributors
A Boojum Snark
Entity Support
Special Thanks
All at TF2maps.net
Public Testing
RLCrazyCat3
Private Pre Alpha Testing
Nelsaidi
Private Pre Alpha Testing
AntonJ3000
Private Pre Alpha Testing
Frying Dutchman
Private Pre Alpha Testing
Xerxes
Private Pre Alpha Testing

Rating

8.80/10
Based off 1 rating(s)

Additional Info

Development State
Alpha
Version
4
Maximum Players
32

Stats

Post Count
2
ViewCount
359
Downloads
105
Date Added
2 years ago
Date Modified
2 years ago

The first Territorial Payload Race Map containing 4 stages.

The first TC PLR map. It has taken me 6 months (of which 3 were due to being inactive to mapping) to get to this version of the map. Simply as each stage had to be playtested before i started on the next.

I have made the whole TC+PLR system myself. However, thanks to ABS i managed to get a good working one (he didnt make the system, he just supported me with it).

Objective Push the cart to the enemy CP before the enemy does to capture their territory. Control all 4 to win the game.

Other Info There is no timelimit so stalemates are no option. There are 4 cps in the map, 2 per team. There are 4 stages in the map even though the system says there are more. It does that due to a workarround.

Also, due to the workarround the overview showing which stage you play doesnt show up. Sadly im unable to fix that and that will require valve.

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Comments

    • P2: Drudge
      Points: 3,618
    • E3: Tutor
      EF: 50
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Pros: For a map that's still in Alpha, it looks great. The TC+PLR system works fine. Great job! There's a lot of promise for this map. Cons: While it looks very good and it is still in Alpha, it is a bit open. Perhaps this will change once textures are added. Improvements: Nothing to really improve on as the basic layout is still being worked on. Notes: Keep up the good work! I'd love to see the final product. :)

    Fire God
    • P2: Drudge
      Points: 1,495
    • E1: Helper
      EF: 11
    • C1: Member
    • A5: Veteran
      Account Age: 6 years

    Good luck with this. I thought about doing this a long long time ago but I thought it would be a bit too involved for me and I would struggle to make each territory balanced for both teams. You never know, Valve may see this and work on an update to support this gametype.

    Noob for life ;-P
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