Right, I wanted to make a gamemode that revolves around that birthday beachball that Valve added. So, I created what is essentially the bastard child of CP.
How capping works:
I prefer melee only, but w/es. Oh, and if a ball spawns in the blu spawn, that's the actual Tf2 birthday ball. The ball used for capping will always spawn in the middle. (And it's part of the map, so the ball will be there all year long.)





