Map has been officialy added to the game, Thanks for all the nice comments, support and suggestions.
3.0 Additions/Fixes/Updates: - Extended and rebuilt spawn room and doors. - Added alternative spawn exit. - Spawncamping should now be avoidable. - Removed timer, Map will now follow mp_timelimit. - Cleaned up vent lighting. - Many visual updates, tweaks and cleanups. - Softened HDR to be less headache inducing.
NOTE: This will hopefully be the final version. :) (pending comments)
2.0 Additions/Fixes/Updates:
- There is now a timelimit to ensure the map doesnt last forever.
- Timeout will result in sudden death as usual.
- Central area has been adjusted to improve cover.
- Vent access in central room is now safer and not a sniper position.
- Adjusted healthkits and added some.
- You should no longer be able to enter the enemy teams spawn.
- Made it a little easier to spot spawn campers.
- Some minor texture adjustments.
- It is now easier to jump the rails in the flagroom.
This is the second map I have released, this time I have gone for a more straight forward CTF which I hope has a little somthing for every class in it, I learned quite a bit from my previous map so I hope this one should play a little better.
As usual all comments and feedback are welcome, and I hope you like it. :)











