Remake of of the classic QWTF map, 32Smooth by DR. Smooth.
capture the intelligence at the top of your team's guard tower.
Currently beta 2 version.
changes from first beta:
-added secret rooms to each base. in place of the original map's Quad damage power ups, these contain full healthkits.
-added a couple more health and ammo kits.
-displacements redone, including extensive changes to the water tunnel area.
-outside guard towers moved further apart, connecting bridge and doorways all made wider.
-flagroom lighting completely redone.
-lots of lighting and textures tweaks, still actively working on this area.
-fixed player clipping around displacements. players shouldn't be able to get behind displacements now.
-fixed engineers being able to block spawn room doors.
-added sudden death mode on server time limit. hopefully this is working correctly now.
changes planned for upcoming final release version:
-tweak lighting and textures.
-redo castle details above each team's base.
-continue to add details for visual interest.
-continue optimization.






