This is a brawl/duel style map where the classes are limited to snipers only. No capping, no control points, just sniping and dieing.
This version 3 adds two sniper towers to both sides of the map.






Pros: One of the best sniper maps here, and for TF2 in general. Cons: Map will not change after timelimit unless mpstalemateat_timelimit is set to 1. Improvements: Make a way to force map change at time limit.






Defently the best sniper map out there, i play this lan with friends all the time.
My clan really enjoys this map that I have up on our game server. The one problem I'm having is once the time limit runs out the map doesn't change. It counts down to zero and then stays on the sniper map until I manually change it with admin commands. Is that a glitch in the map build? Can you fix that?






Great hiding spots, probably the best in the list of sniper maps already. huge map, but a little too chaotic with a full blown 32 ppl server. other than that great job
Pros: a lot of different positions, many levels,great design Cons: sometimes the spawn door is blocked Improvements: open spawn door faster, let round end at timelimit Notes: generally this i my favourite sniper map, thx for making it!
Pros: nice design & looks, some tricky angles to snipe Cons: i feel a little trapped in some areas through all the playclips Improvements: remove some of those playerclips so u can jump down the tower for examlpe
Pros: Good layout and brush work. Cons: Bad displacements, default and 2d skybox. Not enough player spawns and dull lighting. Improvements: Work on the displacements to make the ground a bit more uneven. Add a 3d skybox and change the sky to a desert one not the default 2d one. Also a way to stop players crossing across would be good. Maybe put some barbed wireinbetween the bases. Also make the map brighter, more bloom maybe and hdr. More player spawns would be good too. Notes: Good map with great brushwork but bad displacement work and skybox needs improoving.
Lol, looks quite ok but you should make a 3d skybbox and do better displacements
Now this looks like a sick ass map. Nice work.