Cpjailbreakb3
Version: Beta 3 Author: Bonestorm Author email: bonestorm74@gmail.com
Type: CP - Dustbowl style
cp_jailbreak is an attack/defend map in the style of Dustbowl, where the attacking team advances to the second stage after successful capture of the first.
This map is themed on a prison breakout, with BLU playing the role of the inmates and RED the guards. There are two stages: firstly escaping the prison interior, and secondly the grounds of the complex.
Beta 3 12/22/07
-fixed small gaps in spawn doors that allowed bullet penetration -fixed an issue with spawn doors closing themselves -shortened Red hallway in Stage 1 by adding another room -moved final cap point and stretched Red spawn wall in Stage 2 to minimise spawn camping
-added textures and more details to various sections of the map
Beta 2 12/15/07 - Made numerous changes to improve performance and gameplay.
-optimized stage 1, doubling fps in several areas -shortened blue section of stage one by almost half to make initial push easier -brought forward cap point 1 to create separation between it and Red spawn -narrowed the playing field in the first outdoor section to create more focus on one area of play
-moved the final cap point further from Red spawn to prevent spawn camping on final cap
Beta 1













