Obsolete: Newest version is here: http://www.fpsbanana.com/maps/66880
This is a tribute to the original Cancer for Quake 2 Weapons Factory, by Tom "Tumorhead" Reno.
Beta 4 Notes: Added: + New Round Timer (20 min. at Start plus 5 mins everytime someone caps), no more infinite stalemates! + If a team is leading in score when the time runs out that team wins! If you're in a tie and the server is set for Sudden Death you'll go to that as normal. + New lighting in every part of the map. In my mind this is the "Final" lighting; let me know what you think, please.
Removed: - Removed the music added in Beta3(Private). Music just isn't all that atmospheric, not even the theme music.
Improved: * Tweaked a lot of cosmetic issues with displacements. * Lots of other misc. polish.
Fixed: ! An exploit relating to sentry placement in bases. You can still build on the landing from the base spawn, but further out so you aren't hitting the Door Trigger. ! Moved the base resupply locker back further into the Resupply/Spawn room to also address this exploit.





