CTF_TRUSS
Map Name: CTFTRUSS Map Author: Patrick Sarmiento ("Hacky") Version: 0.6 (Open Beta 1) Map Filename: ctftruss_b1.bsp Build Date: January 25, 2008
Players: 12-32
DESCRIPTION
CTF_TRUSS is a Capture the Flag map that takes place between two rival bases, separated by a large truss bridge. Much of the action centers on the bridge itself, but there are routes that lead around and behind the enemy base. Grab the enemy intelligence from their intel buildings and return it to your base!
CHANGELOG
==v0.6== - First open beta build. - Round timer changed to 20 minutes. - Fixed map time superseding round timer. - Added a route for non-super-jumping classes to climb onto the cargo containers in the center. - Modified both bases' courtyards to be slightly more open. - Various texture adjustments and improvements throughout the map. - Small player clip added to the top of the rockets to prevent players from getting caught. - Catwalk skybox supports remade to draw players' attention to its existence. - Engineers can no longer build in the intel room resupply rooms.
CONTACT INFORMATION
All comments, suggestions, and bug reports can be sent to: hackychan - Steam Forums hacky - http://www.tf2maps.net/
Or find me, Hacky, on a server near you!
SPECIAL THANKS
A huge thank you to Riuthamus from Medick's Slaughterhouse [San Jose, CA], [I AM]ThatGuy from [IAM-Clan.com] - Proving Grounds, and all the other server admins that have helped playtest ctf_truss through its alpha stages!
And also, thank you to all the players who have given me feedback and criticism for making ctf_truss an awesome map!








